if( mdl_pstreq( &world->meta, world->info.pstr_name,
understate, vg_strdjb2( understate ))){
steam_set_achievement( "CITY_COMPLETE" );
if( mdl_pstreq( &world->meta, world->info.pstr_name,
understate, vg_strdjb2( understate ))){
steam_set_achievement( "CITY_COMPLETE" );