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[carveJwlIkooP6JGAAIwe30JlM.git]
/
ent_objective.c
diff --git
a/ent_objective.c
b/ent_objective.c
index d516e2756895d0c045d92c5b1730d28c72516f25..0cf5790a70c0ce690011c56abc5239302c83e6fb 100644
(file)
--- a/
ent_objective.c
+++ b/
ent_objective.c
@@
-7,7
+7,7
@@
#include "audio.h"
#include "steam.h"
#include "audio.h"
#include "steam.h"
-
VG_STATIC
void ent_objective_pass( world_instance *world,
+
static
void ent_objective_pass( world_instance *world,
ent_objective *objective ){
if( objective->id_next ){
world_static.challenge_timer += objective->filter;
ent_objective *objective ){
if( objective->id_next ){
world_static.challenge_timer += objective->filter;
@@
-60,9
+60,9
@@
VG_STATIC void ent_objective_pass( world_instance *world,
}
}
}
}
-
VG_STATIC
int ent_objective_check_filter( ent_objective *objective ){
+
static
int ent_objective_check_filter( ent_objective *objective ){
if( objective->filter ){
if( objective->filter ){
- struct player_skate_state *s = &
localplayer.
_skate.state;
+ struct player_skate_state *s = &
player
_skate.state;
enum trick_type trick = s->trick_type;
u32 state = 0x00;
enum trick_type trick = s->trick_type;
u32 state = 0x00;
@@
-93,7
+93,7
@@
VG_STATIC int ent_objective_check_filter( ent_objective *objective ){
}
}
}
}
-
VG_STATIC
void ent_objective_call( world_instance *world, ent_call *call ){
+
static
void ent_objective_call( world_instance *world, ent_call *call ){
u32 index = mdl_entity_id_id( call->id );
ent_objective *objective = mdl_arritm( &world->ent_objective, index );
u32 index = mdl_entity_id_id( call->id );
ent_objective *objective = mdl_arritm( &world->ent_objective, index );