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npcs and tutorial stuff
[carveJwlIkooP6JGAAIwe30JlM.git]
/
ent_npc.h
diff --git
a/ent_npc.h
b/ent_npc.h
index f474d0d165bc5cec60ca2ad108f365dfcb0c721a..24e7e02bcb5922bbba6baa54508e944ab08dd35c 100644
(file)
--- a/
ent_npc.h
+++ b/
ent_npc.h
@@
-21,6
+21,8
@@
enum npc_id
};
void npc_load_model( struct npc *npc, const char *path );
};
void npc_load_model( struct npc *npc, const char *path );
+void ent_npc_preupdate( ent_npc *ent, int active );
+void ent_npc_call( world_instance *world, ent_call *call );
void npc_update( ent_npc *ent );
void npc_render( ent_npc *ent, world_instance *world, vg_camera *cam );
void npc_init(void);
void npc_update( ent_npc *ent );
void npc_render( ent_npc *ent, world_instance *world, vg_camera *cam );
void npc_init(void);