+ world_entity_set_focus( call->id );
+ world_entity_focus_modal();
+
+ gui_helper_clear();
+ vg_str text;
+ if( gui_new_helper( input_button_list[k_srbind_maccept], &text ))
+ vg_strcat( &text, "start" );
+ if( gui_new_helper( input_button_list[k_srbind_mback], &text ))
+ vg_strcat( &text, "exit" );