- v3_muls( p1, ttt, p );
- v3_muladds( p, h1, 3.0f*tt -3.0f*ttt, p );
- v3_muladds( p, h0, 3.0f*ttt -6.0f*tt +3.0f*t, p );
- v3_muladds( p, p0, 3.0f*tt -ttt -3.0f*t +1.0f, p );
-}
-
-/* TODO: he needs a home somewhere */
-sfx_vol_control audio_vol_all = { .val = 1.0f, .name = "All" };