-/* TODO: he needs a home somewhere */
-enum classtype
-{
- k_classtype_none = 0,
- k_classtype_gate = 1,
- k_classtype_block = 2,
- k_classtype_spawn = 3,
- k_classtype_water = 4,
- k_classtype_car_path = 5,
- k_classtype_instance = 6
-};
-
-/* TODO: he needs a home somewhere */
-typedef struct ray_hit ray_hit;
-struct ray_hit
-{
- float dist;
- u32 *tri;
- v3f pos, normal;
-};