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collision layers
[carveJwlIkooP6JGAAIwe30JlM.git]
/
camera.h
diff --git
a/camera.h
b/camera.h
index f028f825e67ef227119af309e365c2b49f494776..7d720f7ca0f18214cb2735af044dbb72cd7f323b 100644
(file)
--- a/
camera.h
+++ b/
camera.h
@@
-1,12
+1,10
@@
#ifndef CAMERA_H
#define CAMERA_H
#ifndef CAMERA_H
#define CAMERA_H
-#include "
common
.h"
+#include "
skaterift
.h"
typedef struct camera camera;
typedef struct camera camera;
-
-struct camera
-{
+struct camera{
/* Input */
v3f angles;
v3f pos;
/* Input */
v3f angles;
v3f pos;
@@
-23,8
+21,7
@@
struct camera
}
mtx,
mtx_prev;
}
mtx,
mtx_prev;
-}
-static main_camera, gate_camera;
+};
VG_STATIC void camera_lerp_angles( v3f a, v3f b, float t, v3f d )
{
VG_STATIC void camera_lerp_angles( v3f a, v3f b, float t, v3f d )
{