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begin network integration
[carveJwlIkooP6JGAAIwe30JlM.git]
/
build.sh
diff --git
a/build.sh
b/build.sh
index 55c61df67f3b2c81e0004a8d1f6e572d09aaed04..a4683b70ee2d26d5c26023928a9f08f454140761 100755
(executable)
--- a/
build.sh
+++ b/
build.sh
@@
-143,6
+143,7
@@
vg_command(){
# Dependencies
cp vg/dep/steam/steamclient.so bin/linux_server/
# Dependencies
cp vg/dep/steam/steamclient.so bin/linux_server/
+ cp vg/dep/steam/libsteam_api.so bin/linux_server/
_compiler=$_linux_compiler
_options=$_linux_options
_compiler=$_linux_compiler
_options=$_linux_options
@@
-204,6
+205,9
@@
vg_command(){
test)
run_game
;;
test)
run_game
;;
+ testserver)
+ run_server
+ ;;
testnet)
delay_run_game &
run_server
testnet)
delay_run_game &
run_server