+ _shader( "route", "shaders/standard.vs", "shaders/route.fs" );
+ _shader( "menu", "shaders/standard.vs", "shaders/menu.fs" );
+
+ // 3D Skinned
+ _shader( "viewchar", "shaders/standard_skinned.vs", "shaders/viewchar.fs" );
+
+ // 3D extra/effects
+ _shader( "gpos", "shaders/standard.vs", "shaders/gpos.fs" );
+ _shader( "sky", "shaders/standard.vs", "shaders/sky.fs" );