+void build_sqlite3( enum compiler compiler ){
+ vg_build_start( "sqlite3.o", compiler );
+ vg_build_object( "-c dep/sqlite3/sqlite3.c " );
+ vg_build();
+}
+
+/* new game server */
+void build_gameserver( enum compiler compiler ){
+ build_sqlite3( compiler );
+ vg_build_start( "skaterift_gameserver", compiler );
+
+ if( compiler == k_compiler_gcc )
+ vg_build_object( "gameserver.c bin/sqlite3.o-gcc/sqlite3.o " );
+ else
+ vg_build_object( "gameserver.c bin/sqlite3.o-clang/sqlite3.o " );
+
+ vg_build_include( "-I./dep " );
+
+ vg_build_link( "-lm -lsdkencryptedappticket -lsteam_api " );
+ vg_build_library_dir( "-L./vg/dep/steam " );
+
+ //vg_build_bin_dependency_file( "vg/dep/steam/steamclient.so" );?????
+ vg_build_bin_dependency_file( "vg/dep/steam/libsteam_api.so" );
+ vg_build_bin_dependency_file( "vg/dep/steam/libsdkencryptedappticket.so" );
+
+ vg_build();
+ compiled_something = 1;
+}
+
+void build_servermonitor( enum compiler compiler ){
+ vg_build_start( "skaterift_servermonitor", compiler );
+ vg_build_object( "servermonitor_client.c " );
+
+ vg_build_add_link_for_graphics();
+ vg_build_include( "-I./vg/dep " );
+ vg_build_copy_graphics_dependencies();
+
+ vg_build();
+ compiled_something = 1;
+}
+
+void build_aadb_edit( enum compiler compiler ){
+ vg_build_start( "aadb_edit", compiler );
+ vg_build_object( "aadb_edit.c " );
+ vg_build();
+ compiled_something = 1;
+}
+