+ if( compiler == k_compiler_gcc )
+ vg_build_object( "gameserver.c bin/sqlite3.o-gcc/sqlite3.o " );
+ else
+ vg_build_object( "gameserver.c bin/sqlite3.o-clang/sqlite3.o " );
+
+ vg_build_include( "-I./dep " );
+
+ vg_build_link( "-ldl -lpthread -lm -lsdkencryptedappticket -lsteam_api " );