+class ent_cubemap(Structure):#{
+ _fields_ = [("co",c_float*3),
+ ("resolution",c_uint32), #placeholder
+ ("live",c_uint32), #placeholder
+ ("texture_id",c_uint32), #engine
+ ("framebuffer_id",c_uint32),#engine
+ ("renderbuffer_id",c_uint32),#engine
+ ("placeholder",c_uint32*2)]
+#}
+