-static float audio_occlusion_current = 0.0f,
- k_audio_occlusion_rate = 1.0f;
-
-static int k_audio_debug_soundscape = 0;
-
-audio_clip audio_board[] =
-{
- {.path="sound/skate.ogg", .source_mode=k_audio_source_compressed },
- {.path="sound/wheel.ogg", .source_mode=k_audio_source_compressed },
- {.path="sound/slide.ogg", .source_mode=k_audio_source_compressed },
- {.path="sound/reverb.ogg",.source_mode=k_audio_source_compressed }
-};
-
-audio_clip audio_splash =
-{ .path = "sound/splash.ogg", .source_mode=k_audio_source_compressed };
-
-audio_clip audio_jumps[] = {
- { .path = "sound/jump0.ogg", .source_mode=k_audio_source_compressed, },
- { .path = "sound/jump1.ogg", .source_mode=k_audio_source_compressed, },
- { .path = "sound/jump2.ogg", .source_mode=k_audio_source_compressed, },
- { .path = "sound/jump3.ogg", .source_mode=k_audio_source_compressed, }
-};
-
-audio_clip audio_footsteps[] = {
- {.path = "sound/step_concrete0.ogg", .source_mode=k_audio_source_compressed,},
- {.path = "sound/step_concrete1.ogg", .source_mode=k_audio_source_compressed,},
- {.path = "sound/step_concrete2.ogg", .source_mode=k_audio_source_compressed,},
- {.path = "sound/step_concrete3.ogg", .source_mode=k_audio_source_compressed,}
-};
-
-audio_clip audio_lands[] = {
- { .path = "sound/revert0.ogg", .source_mode=k_audio_source_compressed },
- { .path = "sound/revert1.ogg", .source_mode=k_audio_source_compressed },
- { .path = "sound/revert2.ogg", .source_mode=k_audio_source_compressed },
- { .path = "sound/revert3.ogg", .source_mode=k_audio_source_compressed },
- { .path = "sound/revert4.ogg", .source_mode=k_audio_source_compressed }
-};
-
-audio_clip audio_water[] = {
- { .path = "sound/wave0.ogg", .source_mode=k_audio_source_compressed },
- { .path = "sound/wave1.ogg", .source_mode=k_audio_source_compressed },
- { .path = "sound/wave2.ogg", .source_mode=k_audio_source_compressed },
- { .path = "sound/wave3.ogg", .source_mode=k_audio_source_compressed },
- { .path = "sound/wave4.ogg", .source_mode=k_audio_source_compressed },
- { .path = "sound/wave5.ogg", .source_mode=k_audio_source_compressed }
-};
-
-audio_clip audio_grass[] = {
- { .path = "sound/grass0.ogg", .source_mode=k_audio_source_compressed },
- { .path = "sound/grass1.ogg", .source_mode=k_audio_source_compressed },
- { .path = "sound/grass2.ogg", .source_mode=k_audio_source_compressed },
- { .path = "sound/grass3.ogg", .source_mode=k_audio_source_compressed },
-};
-
-audio_clip audio_ambience[] =
-{
- {.path="sound/town_generic.ogg",
- .source_mode=k_audio_source_compressed }
-};
-
-audio_clip audio_gate_pass = {
- .path = "sound/gate_pass.ogg", .source_mode=k_audio_source_compressed
-};
-
-audio_clip audio_gate_lap = {
- .path = "sound/gate_lap.ogg", .source_mode=k_audio_source_compressed
-};
-
-audio_clip audio_gate_ambient = {
-.path = "sound/gate_ambient.ogg", .source_mode=k_audio_source_compressed
-};
-
-audio_player ambient_player =
-{
- .name = "Ambience"
-};
-
-audio_player ambient_sprites[4] =
-{
- { .name = "Ambient Sprites 0" },
- { .name = "Ambient Sprites 1" },
- { .name = "Ambient Sprites 2" },
- { .name = "Ambient Sprites 3" },
-};
-
-audio_player audio_player0 =
-{
- .name = "Player0",
-};
-
-audio_player audio_player1 =
-{
- .name = "Player1",
-};