audio_player_set_flags( &ambient_sprites[2], AUDIO_FLAG_SPACIAL_3D );
audio_player_set_flags( &ambient_sprites[3], AUDIO_FLAG_SPACIAL_3D );
audio_player_set_vol( &ambient_player, 1.0f );
audio_player_set_flags( &ambient_sprites[2], AUDIO_FLAG_SPACIAL_3D );
audio_player_set_flags( &ambient_sprites[3], AUDIO_FLAG_SPACIAL_3D );
audio_player_set_vol( &ambient_player, 1.0f );
audio_player_set_vol( &audio_player_extra, 1.0f );
audio_player_playclip( &audio_player0, &audio_board[0] );
audio_player_set_vol( &audio_player_extra, 1.0f );
audio_player_playclip( &audio_player0, &audio_board[0] );
target = powf( occlusion, 6.0f );
audio_occlusion_current = vg_lerpf( audio_occlusion_current, target, rate );
}
target = powf( occlusion, 6.0f );
audio_occlusion_current = vg_lerpf( audio_occlusion_current, target, rate );
}