mdl_load_animation_block( meta, world->heap );
mdl_load_mesh_block( meta, world->heap );
+ /* TODO: Make this a table? */
mdl_load_array( meta, &world->ent_gate, "ent_gate", heap );
mdl_load_array( meta, &world->ent_camera, "ent_camera", heap );
mdl_load_array( meta, &world->ent_spawn, "ent_spawn", heap );
mdl_load_array( meta, &world->ent_challenge, "ent_challenge", heap );
mdl_load_array( meta, &world->ent_relay, "ent_relay", heap );
mdl_load_array( meta, &world->ent_cubemap, "ent_cubemap", heap );
+ mdl_load_array( meta, &world->ent_miniworld, "ent_miniworld", heap );
+ mdl_load_array( meta, &world->ent_prop, "ent_prop", heap );
mdl_array_ptr infos;
mdl_load_array( meta, &infos, "ent_worldinfo", vg_mem.scratch );
+ world->skybox = k_skybox_default;
if( mdl_arrcount(&infos) ){
world->info = *((ent_worldinfo *)mdl_arritm(&infos,0));
+
+ if( world->meta.info.version >= 104 ){
+ if( MDL_CONST_PSTREQ( &world->meta, world->info.pstr_skybox,"space")){
+ world->skybox = k_skybox_space;
+ }
+ }
}
else{
world->info.pstr_author = 0;
world->info.timezone = 0.0f;
}
- time_t seconds = time(NULL) % ((u32)k_day_length*60);
+ time_t seconds = time(NULL) % ((u32)vg_maxf(1.0f,k_day_length)*60);
world->time = ((f64)(seconds)/(k_day_length*60.0));
world->time += (world->info.timezone/24.0);
world_gen_compute_light_indices( world );
mdl_close( meta );
+ /* init player position.
+ * - this is overriden by the save state when(if) it loads */
+ ent_spawn *rp = world_find_spawn_by_name( world, "start" );
+ if( !rp ) rp = world_find_closest_spawn( world, (v3f){0.0f,0.0f,0.0f} );
+
+ /* TODO: fallback to searching for a safe location using raycasts */
+ assert(rp);
+ v3_copy( rp->transform.co, world->player_co );
+
/* allocate leaderboard buffers */
u32 bs = mdl_arrcount(&world->ent_route)*sizeof(struct leaderboard_cache);
world->leaderboard_cache = vg_linear_alloc( heap, bs );
for( u32 i=0; i<mdl_arrcount( &world->ent_route ); i ++ ){
struct leaderboard_cache *board = &world->leaderboard_cache[i];
- board->data = vg_linear_alloc( heap, NETWORK_LEADERBOARD_MAX_SIZE );
+ board->data = vg_linear_alloc( heap, NETWORK_REQUEST_MAX );
board->status = k_request_status_client_error;
board->cache_time = 0.0;
board->data_len = 0;
struct world_load_complete_data{
savedata_file save;
- u32 instance_start, instance_count;
+ enum world_purpose purpose;
};
static void skaterift_world_load_done( void *payload, u32 size ){
struct world_load_complete_data *data = payload;
+ world_instance *world = &world_static.instances[ data->purpose ];
vg_msg sav;
vg_msg_init( &sav, data->save.buf, data->save.len );
- for( u32 i=0; i<data->instance_count; i++ ){
- world_instance *world = &world_static.instances[ data->instance_start+i ];
- world_entity_start( world, &sav );
+ if( data->purpose != k_world_purpose_hub ){
+ vg_msg player_frame = sav;
+ if( vg_msg_seekframe( &player_frame, "player" ) ){
+ vg_msg_getkvv3f( &player_frame, "position", world->player_co, NULL );
+ }
}
+ world_entity_start( world, &sav );
+ world->status = k_world_status_loaded;
world_static.load_state = k_world_loader_none;
}
* Does a complete world switch using the remaining free slots
*/
static void skaterift_world_load_thread( void *_args ){
- struct world_load_args *args = _args;
+ struct world_load_args args = *((struct world_load_args *)_args);
- addon_reg *reg = args->reg;
- world_static.instance_addons[ args->purpose ] = reg;
+ addon_reg *reg = args.reg;
+ world_static.instance_addons[ args.purpose ] = reg;
+
+ char uid[ADDON_UID_MAX];
+ addon_alias_uid( ®->alias, uid );
+ vg_info( "LOAD WORLD %s @%d\n", uid, args.purpose );
char path_buf[4096];
vg_str path;
}
}
- u32 instance_start = 0, instance_count = 1;
- if( args->purpose == k_world_purpose_client ) instance_start = 1;
-
- world_instance_load_mdl( instance_start, worlds[first_index] );
-
- /* TODO: Support multiply packed worlds */
-#if 0
- world_loader.generate_point_cloud = 0;
- for( u32 j=0; j<i; j++ ){
- if( j != first_index ){
- world_loader.world_index = j+1;
- world_load_mdl( worlds[j] );
- }
- }
-#endif
+ world_instance_load_mdl( args.purpose, worlds[first_index] );
vg_async_item *final_call =
vg_async_alloc( sizeof(struct world_load_complete_data) );
struct world_load_complete_data *data = final_call->payload;
- data->instance_start = instance_start;
- data->instance_count = instance_count;
+ data->purpose = args.purpose;
- skaterift_world_get_save_path( args->purpose, data->save.path );
+ skaterift_world_get_save_path( args.purpose, data->save.path );
savedata_file_read( &data->save );
vg_async_dispatch( final_call, skaterift_world_load_done );
vg_linear_clear( vg_mem.scratch ); /* ?? */
vg_info( "unloading old worlds\n" );
- world_unlink_nonlocal( &world_static.instances[0] );
-
- for( u32 i=1; i<vg_list_size(world_static.instances); i++ ){
- world_instance *inst = &world_static.instances[i];
- if( inst->status == k_world_status_loaded ){
- inst->status = k_world_status_unloading;
- world_fadeout_audio( inst );
- }
+ world_instance *client_world =
+ &world_static.instances[ k_world_purpose_client ];
+
+ if( client_world->status == k_world_status_loaded ){
+ client_world->status = k_world_status_unloading;
+ world_fadeout_audio( client_world );
}
world_static.instance_addons[ k_world_purpose_client ] = reg;
network_send_item( k_netmsg_playeritem_world1 );
relink_all_remote_player_worlds();
+ world_unlink_nonlocal( &world_static.instances[k_world_purpose_hub] );
}
}
/* console command for the above function */
-static int skaterift_change_world_command( int argc, const char *argv[] ){
- if( !vg_loader_availible() ) return 0;
+static int skaterift_load_world_command( int argc, const char *argv[] ){
+ if( !vg_loader_availible() ) return 0; /* FIXME */
if( argc == 1 ){
addon_alias q;
- q.type = k_addon_type_world;
- q.workshop_id = 0;
- vg_strncpy( argv[0], q.foldername, 64, k_strncpy_always_add_null );
+ addon_uid_to_alias( argv[0], &q );
u32 reg_id = addon_match( &q );
if( reg_id != 0xffffffff ){
- addon_reg *reg = get_addon_from_index( k_addon_type_world, reg_id );
+ addon_reg *reg = get_addon_from_index( k_addon_type_world, reg_id, 0 );
skaterift_change_world_start( reg );
}
else {
- char buf[76];
- addon_alias_uid( &q, buf );
- vg_error( "Addon '%s' is not installed or not found.\n", buf );
+ vg_error( "Addon '%s' is not installed or not found.\n", argv[0] );
+ }
+ }
+ else {
+ vg_info( "worlds availible to load:\n" );
+
+ for( int i=0; i<addon_count(k_addon_type_world,0); i ++ ){
+ addon_reg *w = get_addon_from_index( k_addon_type_world, i, 0);
+
+ char buf[ADDON_UID_MAX];
+ addon_alias_uid( &w->alias, buf );
+
+ if( w->flags & ADDON_REG_HIDDEN )
+ vg_info( " %s [hidden]\n", buf );
+ else
+ vg_info( " %s\n", buf );
}
}