for( u32 j=0; j<mdl_arrcount(&world->ent_gate); j ++ ){
ent_gate *gate = mdl_arritm( &world->ent_gate, j );
- if( !(gate->flags & k_ent_gate_nonlocal_DELETED) ) {
+ if( !(gate->flags & k_ent_gate_nonlocal) ) {
gate_transform_update( gate );
}
}
+
+ vg_async_call( world_link_nonlocal_async, world, 0 );
/* water */
for( u32 j=0; j<mdl_arrcount(&world->ent_water); j++ ){
v3_copy( audio->transform.co, sound_co );
}
else
- vg_fatal_error( "ent_audio_call (invalid function id)" );
+ return;
float chance = vg_randf64()*100.0f,
bar = 0.0f;
}
}
-#if 0
-/*
- * used for relinking multi-world data. ran anytime the world setup changes
- */
-static void world_entity_relink( world_instance *world ){
- vg_info( "entity_relink(%d)\n", world - world_static.instances );
- for( u32 i=0; i<mdl_arrcount(&world->ent_miniworld); i++ ){
- ent_miniworld *miniworld = mdl_arritm( &world->ent_miniworld, i );
- miniworld->purpose = k_world_purpose_invalid;
-
- const char *uid = mdl_pstr( &world->meta, miniworld->pstr_world );
- addon_alias q;
- addon_uid_to_alias( uid, &q );
-
- u32 addon_id = addon_match( &q );
- if( addon_id != 0xffffffff ){
- addon_reg *reg = get_addon_from_index( k_addon_type_world, addon_id );
-
- for( int j=0; j<k_world_max; j ++ ){
- world_instance *other = &world_static.instances[j];
- if( other == world ) continue;
- if( (other->status == k_world_status_loaded) &&
- (world_static.instance_addons[j] == reg) ){
- miniworld->purpose = j;
- break;
- }
- }
- }
- }
-}
-#endif
-
static void world_entity_serialize( world_instance *world, vg_msg *sav ){
for( u32 i=0; i<mdl_arrcount(&world->ent_challenge); i++ ){
ent_challenge *challenge = mdl_arritm(&world->ent_challenge,i);