#define WORLD_H
#include "render.h"
+#include "network_msg.h"
/* types
*/
k_world_max
};
+struct leaderboard_cache {
+ enum request_status status;
+ f64 cache_time;
+ u8 *data;
+ u32 data_len;
+};
+
typedef struct world_instance world_instance;
static void skaterift_world_get_save_path( enum world_purpose which,
u32 cubemap_cooldown, cubemap_side;
rb_object rb_geo;
+
+ /* leaderboards */
+ struct leaderboard_cache *leaderboard_cache;
};
struct world_static {