* Copyright (C) 2021-2023 Mt.ZERO Software, Harry Godden - All Rights Reserved
*/
-#ifndef WORLD_C
-#define WORLD_C
-
+#include "skaterift.h"
#include "world.h"
#include "network.h"
#include "vg/vg_loader.h"
#include "vg/vg_mem.h"
+#include "save.h"
+#include "player.h"
+#include "ent_traffic.h"
+
+struct world_static world_static;
-static world_instance *world_current_instance(void){
+world_instance *world_current_instance(void)
+{
return &world_static.instances[ world_static.active_instance ];
}
-static void world_init(void)
+static int skaterift_switch_instance_cmd( int argc, const char *argv[] );
+
+void world_init(void)
{
vg_loader_step( world_render_init, NULL );
vg_loader_step( world_sfd_init, NULL );
u32 max_size = 76*1024*1024;
world_static.heap = vg_create_linear_allocator( vg_mem.rtmemory, max_size,
VG_MEMORY_SYSTEM );
+
+ vg_console_reg_cmd( "switch_active_instance",
+ skaterift_switch_instance_cmd, NULL );
}
-static void world_switch_instance( u32 index ){
+void world_switch_instance( u32 index )
+{
localplayer.subsystem = k_player_subsystem_walk;
if( index >= vg_list_size(world_static.instances) ){
player__reset();
}
-static int skaterift_switch_instance_cmd( int argc, const char *argv[] ){
+static int skaterift_switch_instance_cmd( int argc, const char *argv[] )
+{
if( argc )
world_switch_instance( atoi(argv[0]) );
else
return 0;
}
-static void skaterift_world_get_save_path( enum world_purpose which,
- char buf[128] ){
+void skaterift_world_get_save_path( enum world_purpose which, char buf[128] )
+{
addon_reg *reg = world_static.instance_addons[ which ];
if( !reg )
snprintf( buf, 128, "savedata/%s.bkv", id );
}
-#include "world_entity.c"
-#include "world_gate.c"
-#include "world_gen.c"
-#include "world_load.c"
-#include "world_physics.c"
-#include "world_render.c"
-#include "world_sfd.c"
-#include "world_volumes.c"
-#include "world_water.c"
-#include "world_audio.c"
-#include "world_routes.c"
-
-static void world_update( world_instance *world, v3f pos ){
+void world_update( world_instance *world, v3f pos )
+{
world_render.sky_time += world_render.sky_rate * vg.time_delta;
world_render.sky_rate = vg_lerp( world_render.sky_rate,
world_render.sky_target_rate,
world_sfd_update( world, pos );
world_volumes_update( world, pos );
}
-
-#endif /* WORLD_C */