#pragma pack( push, 8 )
#endif
+typedef enum EActivateGameOverlayToWebPageMode
+ EActivateGameOverlayToWebPageMode;
+enum EActivateGameOverlayToWebPageMode
+{
+ k_EActivateGameOverlayToWebPageMode_Default = 0,
+ k_EActivateGameOverlayToWebPageMode_Modal = 1
+};
+
+typedef enum EOverlayToStoreFlag EOverlayToStoreFlag;
+enum EOverlayToStoreFlag
+{
+ k_EOverlayToStoreFlag_None = 0,
+ k_EOverlayToStoreFlag_AddToCart = 1,
+ k_EOverlayToStoreFlag_AddToCartAndShow = 2,
+};
+
/* ... */
typedef struct GameOverlayActivated_t GameOverlayActivated_t;
struct GameOverlayActivated_t
{
- u8 m_bActive; // true if it's just been activated, false otherwise
+ steamapi_bool m_bActive;
};
enum { k_iGameOverlayActivated = k_iSteamFriendsCallbacks + 31 };
const char *SteamAPI_ISteamFriends_GetFriendPersonaName( ISteamFriends* self,
u64 steamIDFriend );
+void SteamAPI_ISteamFriends_ActivateGameOverlay( ISteamFriends* self,
+ const char * pchDialog );
+void SteamAPI_ISteamFriends_ActivateGameOverlayToUser( ISteamFriends* self,
+ const char * pchDialog, u64_steamid steamID );
+void SteamAPI_ISteamFriends_ActivateGameOverlayToWebPage( ISteamFriends* self,
+ const char * pchURL, EActivateGameOverlayToWebPageMode eMode );
+void SteamAPI_ISteamFriends_ActivateGameOverlayToStore( ISteamFriends* self,
+ AppId_t nAppID, EOverlayToStoreFlag eFlag );
+void SteamAPI_ISteamFriends_SetPlayedWith( ISteamFriends* self,
+ u64_steamid steamIDUserPlayedWith );
+void SteamAPI_ISteamFriends_ActivateGameOverlayInviteDialog( ISteamFriends* self, u64_steamid steamIDLobby );
+
#endif /* VG_STEAM_FRIENDS_H */