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new model loader
[carveJwlIkooP6JGAAIwe30JlM.git]
/
vg_config.h
diff --git
a/vg_config.h
b/vg_config.h
index c1e751211ed8162392d18406c2728670e9a28128..fc153edb968847b1607b55b40dba2eaf9de3aa3e 100644
(file)
--- a/
vg_config.h
+++ b/
vg_config.h
@@
-13,6
+13,7
@@
static struct button_binding vg_button_binds[] =
{ .name = "down", .bind = GLFW_KEY_F },
{ .name = "yawl", .bind = GLFW_KEY_Q },
{ .name = "yawr", .bind = GLFW_KEY_E },
+ { .name = "push", .controller = GLFW_GAMEPAD_BUTTON_B }
};
static struct axis_binding vg_axis_binds[] =