vg_target="game"
shader blit blit.vs blit.fs
-shader terrain terrain.vs terrain.fs
+shader fscolour blit.vs colour.fs
+shader terrain standard.vs terrain.fs
+shader vblend standard.vs vblend.fs
+shader alphatest standard.vs std_alphatest.fs
shader standard standard.vs standard.fs
shader unlit standard.vs unlit.fs
shader character character.vs character.fs
shader gate gate.vs gate.fs
shader gatelq gate.vs gate_lq.fs
-shader water water.vs water.fs
+shader water standard.vs water.fs
shader sky standard.vs sky.fs
+shader planeinf standard.vs planeinf.fs
+shader gpos standard.vs gpos.fs
+shader route standard.vs route.fs
+shader scoretext scoretext.vs vblend.fs