{ .name = "primary", .bind = GLFW_MOUSE_BUTTON_LEFT },
{ .name = "secondary", .bind = GLFW_MOUSE_BUTTON_RIGHT },
{ .name = "noclip", .bind = GLFW_KEY_V, },
- { .name = "jump", .bind = GLFW_KEY_SPACE }
+ { .name = "go", .bind = GLFW_KEY_SPACE },
+ { .name = "prev", .bind = GLFW_KEY_N },
+ { .name = "next", .bind = GLFW_KEY_M }
};
static struct axis_binding vg_axis_binds[] =