m4x3f identity;
m4x3_identity( identity );
render_world_override( world, world, identity, &skaterift.cam,
- respawn_chooser.spawn, 1.0f );
+ respawn_chooser.spawn,
+ (v4f){world->tar_min, world->tar_max, 1.0f, 0.0f});
render_world_routes( world, world, identity, &skaterift.cam, 0, 1 );
return;
}