.link = shader_model_menu_link,
.vs =
{
+.orig_file = "shaders/model.vs",
.static_src =
"layout (location=0) in vec3 a_co;\n"
"layout (location=1) in vec3 a_norm;\n"
" aWorldCo = world_pos0;\n"
" aColour = a_colour;\n"
" aUv = a_uv;\n"
-" aNorm = mat3(uMdl) * a_norm;\n"
+" aNorm = normalize( mat3(uMdl) * a_norm );\n"
" aCo = a_co;\n"
"}\n"
""},
.fs =
{
+.orig_file = "shaders/model_menu.fs",
.static_src =
"out vec4 FragColor;\n"
"\n"