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[carveJwlIkooP6JGAAIwe30JlM.git]
/
shaders
/
model_font.fs
diff --git
a/shaders/model_font.fs
b/shaders/model_font.fs
index d2f1438d5701fd643ccce26b3df64c4b1b1d71b7..d0d285106708153a6d4552d5a0ef0a9c4efdca5e 100644
(file)
--- a/
shaders/model_font.fs
+++ b/
shaders/model_font.fs
@@
-3,9
+3,8
@@
layout (location = 0) out vec4 oColour;
uniform sampler2D uTexMain;
uniform vec4 uColour;
-in vec4 aColour;
in vec2 aUv;
-in vec
3
aNorm;
+in vec
4
aNorm;
in vec3 aCo;
#include "motion_vectors_fs.glsl"