.link = shader_blitblur_link,
.vs =
{
+.orig_file = "shaders/blit.vs",
.static_src =
"layout (location=0) in vec2 a_co;\n"
"out vec2 aUv;\n"
""},
.fs =
{
+.orig_file = "shaders/blitblur.fs",
.static_src =
"out vec4 FragColor;\n"
"uniform sampler2D uTexMain;\n"