if( (v3_length2(state->trick_vel) >= 0.0001f ) &&
state->trick_time > 0.2f)
{
- player__skate_kill_audio();
player__dead_transition( k_player_die_type_feet );
}
localplayer.rb.co );
player__begin_holdout( offset );
- player__skate_kill_audio();
player__walk_transition( state->activity <= k_skate_activity_air_to_grind?
0: 1, state->trick_euler[0] );
return;
f32 gate = skaterift.time_rate;
if( skaterift.activity == k_skaterift_replay ){
- if( skaterift.replay_control == k_replay_control_play )
- gate = 1.0f;
- else
- gate = vg_minf( 1.0f, fabsf(skaterift.track_velocity) );
+ gate = vg_minf( 1.0f, fabsf(skaterift.track_velocity) );
}
f32
player__networked_sfx( k_player_subsystem_walk, 32,
k_player_walk_soundeffect_splash,
localplayer.rb.co, 1.0f );
- player__skate_kill_audio();
player__dead_transition( k_player_die_type_generic );
return;
}
v3_lerp( start_co, localplayer.rb.co, t, localplayer.rb.co );
rb_update_transform( &localplayer.rb );
- player__skate_kill_audio();
player__dead_transition( k_player_die_type_head );
return;
}
if( nforce > 17.6f ){
v3_muladds( localplayer.rb.v, normal_total, -1.0f, localplayer.rb.v );
player__dead_transition( k_player_die_type_feet );
- player__skate_kill_audio();
return;
}