projects
/
carveJwlIkooP6JGAAIwe30JlM.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
| inline |
side by side
fallback board
[carveJwlIkooP6JGAAIwe30JlM.git]
/
player_render.c
diff --git
a/player_render.c
b/player_render.c
index 13e4ada179505ce5f72ef8b35c267e9be6a8408a..b0f35e1d81151f0bb7e50bb9a09eb82bc06898c9 100644
(file)
--- a/
player_render.c
+++ b/
player_render.c
@@
-299,7
+299,8
@@
static void render_board( camera *cam, world_instance *world,
struct player_board_pose *pose,
enum board_shader shader )
{
- if( !board ) return;
+ if( !board )
+ board = &localplayer.fallback_board;
/* TODO:
* adding depth compare to this shader