v2f steer;
joystick_state( k_srjoystick_steer, steer );
- if( glider_physics( steer ) ){
+ if( glider_physics( steer ) )
+ {
vg_info( "player fell off due to glider hitting ground\n" );
player__dead_transition( k_player_die_type_generic );
localplayer.glider_orphan = 1;
}
+
+ if( !world_water_player_safe( world_current_instance(), 1.0f ) )
+ return;
}
void player_glide_post_update(void)