VG_STATIC void player__drive_pre_update( player_instance *player );
VG_STATIC void player__drive_update( player_instance *player );
VG_STATIC void player__drive_post_update( player_instance *player );
-VG_STATIC void player__drive_animate( player_instance *player,
- player_animation *dest );
+VG_STATIC void player__drive_animate( player_instance *player );
+VG_STATIC void player__drive_pose( player_instance *player, player_pose *pose );
+
VG_STATIC void player__drive_post_animate( player_instance *player );
VG_STATIC void player__drive_im_gui( player_instance *player );
VG_STATIC void player__drive_bind( player_instance *player );