VG_STATIC int freecam = 0;
VG_STATIC int walk_grid_iterations = 1;
VG_STATIC float fc_speed = 10.0f;
+VG_STATIC int cl_thirdperson = 0;
/*
* -----------------------------------------------------------------------------
struct ragdoll_part
{
u32 bone_id;
- v3f offset;
+ //v3f offset;
+
+ /* Collider transform relative to bone */
+ m4x3f collider_mtx,
+ inv_collider_mtx;
u32 use_limits;
v3f limits[2];
rigidbody rb;
u32 parent;
+ u32 colour;
}
ragdoll[32];
u32 ragdoll_count;
+ rb_constr_pos position_constraints[32];
+ u32 position_constraints_count;
+
+ rb_constr_swingtwist cone_constraints[32];
+ u32 cone_constraints_count;
+
int shoes[2];
}
mdl;
* Events
* -----------------------------------------------------------------------------
*/
+VG_STATIC int kill_player( int argc, char const *argv[] );
+VG_STATIC int reset_player( int argc, char const *argv[] );
VG_STATIC void player_init(void) /* 1 */
{
.persistent = 1
});
+ vg_convar_push( (struct vg_convar){
+ .name = "cl_thirdperson",
+ .data = &cl_thirdperson,
+ .data_type = k_convar_dtype_i32,
+ .opt_i32 = { .min=0, .max=1, .clamp=1 },
+ .persistent = 1
+ });
+
vg_convar_push( (struct vg_convar){
.name = "fcs",
.data = &fc_speed,
.persistent = 1
});
+ vg_convar_push( (struct vg_convar){
+ .name = "k_ragdoll_limit_scale",
+ .data = &k_ragdoll_limit_scale,
+ .data_type = k_convar_dtype_f32,
+ .opt_f32 = { .clamp = 0 },
+ .persistent = 1
+ });
+
+ vg_convar_push( (struct vg_convar){
+ .name = "k_ragdoll_div",
+ .data = &k_ragdoll_div,
+ .data_type = k_convar_dtype_i32,
+ .opt_i32 = { .clamp=0 },
+ .persistent = 1
+ });
+
+ vg_convar_push( (struct vg_convar){
+ .name = "k_ragdoll_debug_collider",
+ .data = &k_ragdoll_debug_collider,
+ .data_type = k_convar_dtype_i32,
+ .opt_i32 = { .clamp=0 },
+ .persistent = 1
+ });
+
+ vg_convar_push( (struct vg_convar){
+ .name = "k_ragdoll_debug_constraints",
+ .data = &k_ragdoll_debug_constraints,
+ .data_type = k_convar_dtype_i32,
+ .opt_i32 = { .clamp=0 },
+ .persistent = 1
+ });
+
vg_function_push( (struct vg_cmd){
.name = "reset",
.function = reset_player
});
+ vg_function_push( (struct vg_cmd){
+ .name = "kill",
+ .function = kill_player
+ });
+
+ /* HACK */
+ rb_register_cvar();
+
player.rewind_length = 0;
player.rewind_buffer =
vg_linear_alloc( vg_mem.rtmemory,
player_animate();
if( !freecam )
- player_animate_camera();
+ {
+ if( cl_thirdperson )
+ player_animate_camera_thirdperson();
+ else
+ player_animate_camera();
+ }
}
if( freecam )