* -----------------------------------------------------------------------------
*/
-static void player_register(void) /* 0 */
+static int player_init(void) /* 1 */
{
- player_model_register();
-}
-
-static void player_init(void) /* 1 */
-{
- player_model_init();
-
+ rb_init( &player.phys.rb );
rb_init( &player.collide_front );
rb_init( &player.collide_back );
+
+ vg_convar_push( (struct vg_convar){
+ .name = "walk_speed",
+ .data = &k_walkspeed,
+ .data_type = k_convar_dtype_f32,
+ .opt_f32 = { .clamp = 0 },
+ .persistent = 1
+ });
+
+ vg_convar_push( (struct vg_convar){
+ .name = "run_speed",
+ .data = &k_runspeed,
+ .data_type = k_convar_dtype_f32,
+ .opt_f32 = { .clamp = 0 },
+ .persistent = 1
+ });
+
+ vg_convar_push( (struct vg_convar){
+ .name = "walk_accel",
+ .data = &k_walk_accel,
+ .data_type = k_convar_dtype_f32,
+ .opt_f32 = { .clamp = 0 },
+ .persistent = 1
+ });
+
+ vg_convar_push( (struct vg_convar){
+ .name = "fc",
+ .data = &freecam,
+ .data_type = k_convar_dtype_i32,
+ .opt_i32 = { .min=0, .max=1, .clamp=1 },
+ .persistent = 1
+ });
+
+ vg_convar_push( (struct vg_convar){
+ .name = "fcs",
+ .data = &fc_speed,
+ .data_type = k_convar_dtype_f32,
+ .opt_f32 = { .clamp = 0 },
+ .persistent = 1
+ });
+
+ vg_function_push( (struct vg_cmd){
+ .name = "reset",
+ .function = reset_player
+ });
+
+ return player_model_init();
}
static void player_update(void) /* 2 */
phys->on_board ^= 0x1;
}
- if( (glfwGetKey( vg_window, GLFW_KEY_O ) || (phys->rb.co[1] < 0.0f)) &&
- !player.is_dead)
+#if 0
+ if( (glfwGetKey( vg_window, GLFW_KEY_O ) ))
{
player_ragdoll_copy_model( phys->rb.v );
player.is_dead = 1;
}
+#endif
if( player.is_dead )
{