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allow armature fixups on model load
[carveJwlIkooP6JGAAIwe30JlM.git]
/
player.h
diff --git
a/player.h
b/player.h
index fe6d74c59795d6c89934a6f0dd540878768c73ba..1378ce86ac0e88f3c9acd9790a6ec73a2297d559 100644
(file)
--- a/
player.h
+++ b/
player.h
@@
-155,7
+155,8
@@
struct {
id_ik_knee_r,
id_wheel_l,
id_wheel_r,
- id_board;
+ id_board,
+ id_eyes;
}
static localplayer = {
.rb = {