/* player updates 200 */
+/* client -> remote */
typedef struct netmsg_playerframe netmsg_playerframe;
enum{ k_inetmsg_playerframe = 200 };
struct netmsg_playerframe{
u32 inetmsg_id;
-
- v3f pos_temp;
+ u8 client, subsystem;
+ u8 animdata[];
};
+/* remote -> client */
typedef struct netmsg_playerjoin netmsg_playerjoin;
enum{ k_inetmsg_playerjoin = 201 };
struct netmsg_playerjoin{
char board_uid[76]; /* UNUSED */
};
+
+/* remote -> client */
typedef struct netmsg_playerleave netmsg_playerleave;
enum{ k_inetmsg_playerleave = 202 };
struct netmsg_playerleave{
u32 index;
};
+/* client <-> remote */
+typedef struct netmsg_playerusername netmsg_playerusername;
+enum{ k_inetmsg_playerusername = 203 };
+struct netmsg_playerusername{
+ u32 inetmsg_id;
+ u32 index;
+ char username[32];
+};
+
#pragma pack(pop)
#endif /* NETWORK_MSG_H */