ent_menuitem *item = mdl_arritm( &menu.items, i );
if( item->type == k_ent_menuitem_type_page ) continue;
- if( item->type == k_ent_menuitem_type_visual ) continue;
+ if( (item->type == k_ent_menuitem_type_visual) ||
+ (item->type == k_ent_menuitem_type_visual_nocol) ) continue;
if( item->type == k_ent_menuitem_type_binding ) continue;
if( !(item->groups & (0x1<<menu.page)) ) continue;
if( (item->type != k_ent_menuitem_type_page) &&
(item->type != k_ent_menuitem_type_visual) &&
+ (item->type != k_ent_menuitem_type_visual_nocol) &&
(item->groups & (0x1<<menu.page)) ){
menu.loc = item;
}
menu_setitem_type( menu.ctr_steam, k_ent_menuitem_type_disabled );
if( vg_input.display_input_method == k_input_method_kbm )
- menu_setitem_type( menu.ctr_kbm, k_ent_menuitem_type_visual );
+ menu_setitem_type( menu.ctr_kbm, k_ent_menuitem_type_visual_nocol );
else{
if( vg_input.display_input_type == SDL_CONTROLLER_TYPE_PS3 ||
vg_input.display_input_type == SDL_CONTROLLER_TYPE_PS4 ||
vg_input.display_input_type == SDL_CONTROLLER_TYPE_PS5 ){
- menu_setitem_type( menu.ctr_ps, k_ent_menuitem_type_visual );
+ menu_setitem_type( menu.ctr_ps, k_ent_menuitem_type_visual_nocol );
}
else {
- menu_setitem_type( menu.ctr_xbox, k_ent_menuitem_type_visual );
+ menu_setitem_type( menu.ctr_xbox, k_ent_menuitem_type_visual_nocol );
}
/* FIXME: Steam/Deck controller detection? */
}
}
}
- if( item->type == k_ent_menuitem_type_visual ){
+ if( item->type == k_ent_menuitem_type_visual_nocol ){
shader_model_menu_uColour( (v4f){1.0f,1.0f,1.0f,1.0f} );
}
else{