.persistent = 1
});
+ vg_convar_push( (struct vg_convar){
+ .name = "rd_floaty",
+ .data = &k_ragdoll_floatyiness,
+ .data_type = k_convar_dtype_f32,
+ .opt_f32 = { .clamp = 0 },
+ .persistent = 1
+ });
+
+ vg_convar_push( (struct vg_convar){
+ .name = "rd_floatd",
+ .data = &k_ragdoll_floatydrag,
+ .data_type = k_convar_dtype_f32,
+ .opt_f32 = { .clamp = 0 },
+ .persistent = 1
+ });
+
vg_convar_push( (struct vg_convar){
.name = "dt",
.data = &ktimestep,
render_world_routes_ui();
}
//glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
+
+ audio_debug_soundscapes();
#if 0
static double last_b_press = 0.0;