typedef struct ent_checkpoint ent_checkpoint;
typedef struct ent_route ent_route;
typedef struct ent_water ent_water;
+typedef struct ent_audio_clip ent_audio_clip;
+typedef struct volume_particles volume_particles;
+typedef struct volume_trigger volume_trigger;
+typedef struct ent_volume ent_volume;
+typedef struct ent_audio ent_audio;
+typedef struct ent_index ent_index;
+
+enum entity_alias{
+ k_ent_gate = 1,
+ k_ent_spawn = 2,
+ k_ent_route_node = 3,
+ k_ent_route = 4,
+ k_ent_water = 5,
+ k_ent_volume = 6,
+ k_ent_audio = 7
+};
+
+struct ent_index{
+ u32 type,
+ index;
+};
+
+enum entity_function{
+ k_ent_function_trigger,
+ k_ent_function_particle_spawn
+};
struct ent_spawn{
mdl_transform transform;
u32 reserved0, reserved1;
};
+struct ent_audio_clip{
+ union{
+ mdl_file file;
+ audio_clip clip;
+ };
+
+ float probability;
+};
+
+struct volume_particles{
+ u32 blank, blank2;
+};
+
+struct volume_trigger{
+ u32 event, blank;
+};
+
+enum volume_subtype{
+ k_volume_subtype_trigger,
+ k_volume_subtype_particle
+};
+
+struct ent_volume{
+ mdl_transform transform;
+ m4x3f to_world, to_local;
+ u32 type;
+
+ ent_index target;
+
+ union{
+ volume_trigger trigger;
+ volume_particles particles;
+ };
+};
+
+struct ent_audio{
+ mdl_transform transform;
+ u32 flags,
+ clip_start,
+ clip_count;
+ float volume, crossfade;
+ u32 channel_behaviour,
+ group,
+ probability_curve,
+ max_channels;
+};
+
#endif /* ENTITY_H */