typedef struct ent_miniworld ent_miniworld;
typedef struct ent_prop ent_prop;
typedef struct ent_region ent_region;
+typedef struct ent_list ent_list;
+typedef struct ent_glider ent_glider;
enum entity_alias{
k_ent_none = 0,
k_ent_miniworld = 22,
k_ent_prop = 23,
k_ent_list = 24,
- k_ent_region = 25
+ k_ent_region = 25,
+ k_ent_glider = 26
};
static u32 mdl_entity_id_type( u32 entity_id ){
u16 gate_index,
path_start,
path_count;
+
+ /* EXTENSION */
+ f32 best_time;
};
enum ent_route_flag {
k_ent_route_flag_achieve_silver = 0x1,
k_ent_route_flag_achieve_gold = 0x2,
- k_ent_route_flag_out_of_zone = 0x10
+ k_ent_route_flag_out_of_zone = 0x10,
+ k_ent_region_flag_hasname = 0x20
};
struct ent_route{
/* v104+, but always accessible */
u32 flags;
f64 best_laptime;
+ f32 ui_stopper, ui_residual;
+
+ ui_px ui_first_block_width, ui_residual_block_w;
};
struct ent_water{
u32 pstr_name, pstr_author, pstr_desc;
f32 timezone;
u32 pstr_skybox;
+ u32 flags;
};
static ent_marker *ent_find_marker( mdl_context *mdl,
struct ent_relay {
u32 targets[4][2];
+ u32 targets_events[4];
};
struct ent_cubemap {
struct ent_prop {
mdl_transform transform;
- u32 submesh_start, submesh_count, flags;
+ u32 submesh_start, submesh_count, flags, pstr_alias;
};
struct ent_region {
mdl_transform transform;
- u32 submesh_start, submesh_count, pstr_title, flags, zone_volume;
+ u32 submesh_start, submesh_count, pstr_title, flags, zone_volume,
+
+ /* 105+ */
+ target0[2];
+};
+
+struct ent_glider {
+ mdl_transform transform;
+ u32 flags;
+ f32 cooldown;
};
#include "world.h"