#ifndef ENTITY_C
#define ENTITY_C
-#include "entity.h"
#include "world.h"
+#include "entity.h"
+#include "world_entity.h"
#include "ent_skateshop.c"
ent_audio_call( world, call );
} else if( type == k_ent_skateshop ){
ent_skateshop_call( world, call );
+ } else if( type == k_ent_ccmd ){
+ ent_ccmd_call( world, call );
}
}