struct{
v3f look_target;
-#if 0
- ent_skateshop *ptr_ent; /* TODO */
- float factive; /* TODO */
- camera cam;
-#endif
-
struct shop_view_slot{
u16 cache_id;
float view_blend;
u32 world_reg;
}
render;
+
+ struct gui_helper *helper_pick, *helper_browse;
}
static global_skateshop={.render={.reg_id=0xffffffff,.world_reg=0xffffffff}};