#ifndef ENT_SKATESHOP_C
#define ENT_SKATESHOP_C
+#define VG_GAME
+#include "vg/vg.h"
+#include "vg/vg_steam_ugc.h"
+#include "ent_skateshop.h"
#include "world.h"
#include "player.h"
#include "gui.h"
+#include "menu.h"
+#include "pointcloud.h"
-#define MAX_LOCAL_BOARDS 64
-#define BILL_TIN_BOARDS 1
-#define MAX_DYNAMIC_BOARDS 9
-
-struct{
- v3f look_target;
- ent_skateshop *ptr_ent;
-
- int active;
- float factive;
-
- enum skateshop_loc{
- k_skateshop_loc_page__viewing,
-
- k_skateshop_loc_select_use,
- k_skateshop_loc_select_cancel,
- k_skateshop_loc_select_upload,
- k_skateshop_loc_page__selected,
-
- k_skateshop_loc_page__upload,
- }
- interface_loc;
-
- struct dynamic_board
- {
- enum dynamic_board_state{
- k_dynamic_board_state_none,
- k_dynamic_board_state_loaded,
- k_dynamic_board_state_loading,
- }
- state;
-
- u32 ref_count;
-
- struct player_board board;
-
- u32 registry_id;
-
- double last_use_time;
- }
- *dynamic_boards,
- *localplayer_slot;
-
- struct shop_view_slot
- {
- struct dynamic_board *db;
- float view_blend;
- }
- shop_view_slots[6];
-
- struct board_registry
- {
- int workshop;
- u64 uid;
-
- struct dynamic_board *dynamic;
-
- char filename[64]; /* if workshop, string version of uid. */
- u32 filename_hash;
-
- int ghost;
- }
- *registry;
- u32 registry_count;
-
- int loading;
- float interaction_cooldown;
-
- u32 selected_registry_id;
-}
-static global_skateshop;
-
+/*
+ * Checks string equality but does a hash check first
+ */
static inline int const_str_eq( u32 hash, const char *str, const char *cmp )
{
if( hash == vg_strdjb2(cmp) )
return 0;
}
-static int skateshop_workshop_name_blacklisted( u32 hash, const char *name )
-{
- if( const_str_eq( hash, name, "skaterift_fish.mdl" ) ) return 1;
- return 0;
-}
-
-VG_STATIC void skateshop_loader_start( void (*pfn)(void) )
+/*
+ * Get an existing cache instance, allocate a new one to be loaded, or NULL if
+ * there is no space
+ */
+VG_STATIC struct cache_board *skateshop_cache_fetch( u32 registry_index )
{
- if( global_skateshop.loading )
- vg_fatal_error( "skateshop thread sync failure\n" );
+ struct registry_board *reg = NULL;
- global_skateshop.loading = 1;
- vg_loader_start( pfn );
-}
+ if( registry_index < global_skateshop.registry_count ){
+ reg = &global_skateshop.registry[ registry_index ];
-VG_STATIC void skateshop_async_post( void *payload, u32 size )
-{
- global_skateshop.loading = 0;
-}
+ if( reg->cache_ptr ){
+ return reg->cache_ptr;
+ }
+ }
-VG_STATIC
-struct dynamic_board *skateshop_lru_alloc( u32 id )
-{
+ /* lru eviction. should be a linked list maybe... */
double min_time = 1e300;
- struct dynamic_board *min_board = NULL;
-
- for( u32 i=0; i<MAX_DYNAMIC_BOARDS; i++ ){
- struct dynamic_board *db = &global_skateshop.dynamic_boards[i];
+ struct cache_board *min_board = NULL;
- if( db->state == k_dynamic_board_state_loading )
- continue;
+ SDL_AtomicLock( &global_skateshop.sl_cache_access );
+ for( u32 i=0; i<SKATESHOP_BOARD_CACHE_MAX; i++ ){
+ struct cache_board *cache_ptr = &global_skateshop.cache[i];
- if( db->ref_count )
- continue;
+ if( cache_ptr->state == k_cache_board_state_load_request ) continue;
+ if( cache_ptr->ref_count ) continue;
- if( db->last_use_time < min_time ){
- min_time = db->last_use_time;
- min_board = db;
+ if( cache_ptr->last_use_time < min_time ){
+ min_time = cache_ptr->last_use_time;
+ min_board = cache_ptr;
}
}
if( min_board ){
- localplayer.board = NULL; /* temp */
-
- if( min_board->state == k_dynamic_board_state_loaded ){
- struct board_registry *other =
- &global_skateshop.registry[min_board->registry_id];
+ if( min_board->state == k_cache_board_state_loaded ){
+ struct registry_board *other =
+ &global_skateshop.registry[ min_board->registry_id ];
vg_info( "Deallocating board: '%s'\n", min_board, other->filename );
player_board_unload( &min_board->board );
- other->dynamic = NULL;
+ other->cache_ptr = NULL;
}
- struct board_registry *reg = &global_skateshop.registry[id];
-
- vg_info( "Allocating board '%s' @%p\n", reg->filename, min_board );
+ if( reg ){
+ vg_info( "Allocating board (reg:%u) '%s'\n",
+ registry_index, reg->filename );
+ }
+ else{
+ vg_info( "Pre-allocating board (reg:%u) 'null'\n", registry_index );
+ }
- min_board->state = k_dynamic_board_state_loading;
- min_board->registry_id = id;
+ min_board->registry_id = registry_index;
min_board->last_use_time = vg.time;
min_board->ref_count = 0;
+ min_board->state = k_cache_board_state_load_request;
}
else{
vg_error( "No free boards to load registry!\n" );
}
+ SDL_AtomicUnlock( &global_skateshop.sl_cache_access );
return min_board;
}
-VG_STATIC
-void skateshop_board_registry_path( struct board_registry *reg, char path[256] )
+VG_STATIC void skateshop_update_viewpage(void)
{
- if( reg->workshop ){
- snprintf( path, 256, "models/boards/workshop/%s/something.mdl",
- reg->filename );
- }
- else{
- snprintf( path, 256, "models/boards/%s", reg->filename );
+ u32 page = global_skateshop.selected_registry_id/SKATESHOP_VIEW_SLOT_MAX;
+
+ for( u32 i=0; i<SKATESHOP_VIEW_SLOT_MAX; i++ ){
+ struct shop_view_slot *slot = &global_skateshop.shop_view_slots[i];
+ u32 request_id = page*SKATESHOP_VIEW_SLOT_MAX + i;
+
+ if( slot->cache_ptr ) unwatch_cache_board( slot->cache_ptr );
+
+ slot->cache_ptr = skateshop_cache_fetch( request_id );
+ if( slot->cache_ptr ) watch_cache_board( slot->cache_ptr );
}
}
-VG_STATIC void skateshop_async_board_complete( void *payload, u32 size )
+/* generic reciever */
+VG_STATIC void workshop_async_any_complete( void *data, u32 size )
{
- struct dynamic_board *db = payload;
+ skaterift_end_op();
+}
- if( db == global_skateshop.localplayer_slot ){
- localplayer.board = &db->board;
- db->ref_count ++;
- }
- else{
- for( u32 i=0; i<vg_list_size(global_skateshop.shop_view_slots); i++ ){
- if( global_skateshop.shop_view_slots[i].db == db ){
- db->ref_count ++;
- }
- }
- }
+/*
+ * op/subroutine: k_workshop_op_item_load
+ * -----------------------------------------------------------------------------
+ */
- db->last_use_time = vg.time;
- db->state = k_dynamic_board_state_loaded;
+/*
+ * Reciever for board completion; only promotes the status in the main thread
+ */
+VG_STATIC void skateshop_async_board_loaded( void *payload, u32 size )
+{
+ SDL_AtomicLock( &global_skateshop.sl_cache_access );
+ struct cache_board *cache_ptr = payload;
+ cache_ptr->last_use_time = vg.time;
+ cache_ptr->state = k_cache_board_state_loaded;
- struct board_registry *reg = &global_skateshop.registry[ db->registry_id ];
- reg->dynamic = db;
+ struct registry_board *reg =
+ &global_skateshop.registry[ cache_ptr->registry_id ];
+ reg->cache_ptr = cache_ptr;
+ SDL_AtomicUnlock( &global_skateshop.sl_cache_access );
vg_success( "Async board loaded (%s)\n", reg->filename );
}
-VG_STATIC void skateshop_load_requested_boards(void)
+/*
+ * Thread(or subroutine of thread), for checking view slots that weve installed.
+ * Load the model if a view slot wants it
+ */
+VG_STATIC void workshop_visibile_load_loop_thread( void *_args )
{
- char path[256];
- for( u32 i=0; i<MAX_DYNAMIC_BOARDS; i++ ){
- struct dynamic_board *db = &global_skateshop.dynamic_boards[i];
-
- if( db->state == k_dynamic_board_state_loading ){
- struct board_registry *reg =
- &global_skateshop.registry[ db->registry_id ];
+ char path[1024];
+ for( u32 i=0; i<SKATESHOP_BOARD_CACHE_MAX; i++ ){
+ struct cache_board *cache_ptr = &global_skateshop.cache[i];
+
+ SDL_AtomicLock( &global_skateshop.sl_cache_access );
+ if( cache_ptr->state == k_cache_board_state_load_request ){
+ if( cache_ptr->registry_id >= global_skateshop.registry_count ){
+ /* should maybe have a different value for this case */
+ cache_ptr->state = k_cache_board_state_none;
+ SDL_AtomicUnlock( &global_skateshop.sl_cache_access );
+ continue;
+ }
- skateshop_board_registry_path( reg, path );
- player_board_load( &db->board, path );
- vg_async_call( skateshop_async_board_complete, db, 0 );
- }
- }
-}
+ /* continue with the request */
+ SDL_AtomicUnlock( &global_skateshop.sl_cache_access );
-VG_STATIC void skateshop_thread1_refresh(void)
-{
- skateshop_load_requested_boards();
- vg_async_call( skateshop_async_post, NULL, 0 );
-}
+ struct registry_board *reg =
+ &global_skateshop.registry[ cache_ptr->registry_id ];
-VG_STATIC int skateshop_use_board( int argc, const char *argv[] )
-{
- if( global_skateshop.loading ){
- vg_error( "Cannot use skateshop currently (loader thread missing)\n" );
- return 0;
- }
+ if( reg->workshop_id ){
+ vg_async_item *call =
+ vg_async_alloc( sizeof(struct async_workshop_filepath_info) );
- if( argc == 1 ){
- u32 hash = vg_strdjb2( argv[0] );
+ struct async_workshop_filepath_info *info = call->payload;
+ info->buf = path;
+ info->id = reg->workshop_id;
+ info->len = vg_list_size(path) - strlen("/board.mdl")-1;
+ vg_async_dispatch( call, async_workshop_get_filepath );
+ vg_async_stall(); /* too bad! */
- for( u32 i=0; i<global_skateshop.registry_count; i++ ){
- struct board_registry *reg = &global_skateshop.registry[i];
-
- if( const_str_eq( hash, argv[0], reg->filename ) ){
-
- if( reg->dynamic ){
- struct dynamic_board *db = reg->dynamic;
-
- if( db->state == k_dynamic_board_state_loaded ){
- localplayer.board = &db->board;
- db->last_use_time = vg.time;
- }
- else{
- vg_fatal_error( "Invalid state while loading board\n" );
- }
+ if( path[0] == '\0' ){
+ SDL_AtomicLock( &global_skateshop.sl_cache_access );
+ cache_ptr->state = k_cache_board_state_none;
+ SDL_AtomicUnlock( &global_skateshop.sl_cache_access );
+
+ vg_error( "Failed SteamAPI_GetItemInstallInfo(" PRINTF_U64 ")\n",
+ reg->workshop_id );
+ continue;
}
else{
- struct dynamic_board *db = skateshop_lru_alloc( i );
- db->state = k_dynamic_board_state_loading;
- skateshop_loader_start( skateshop_thread1_refresh );
+ strcat( path, "/board.mdl" );
}
- return 1;
}
+ else{
+ snprintf( path, 256, "models/boards/%s", reg->filename );
+ }
+
+ player_board_load( &cache_ptr->board, path );
+ vg_async_call( skateshop_async_board_loaded, cache_ptr, 0 );
}
+ else
+ SDL_AtomicUnlock( &global_skateshop.sl_cache_access );
}
- return 0;
+ vg_async_call( workshop_async_any_complete, NULL, 0 );
}
-VG_STATIC void skateshop_use_board_suggest( int argc, const char *argv[] )
+/*
+ * op: k_workshop_op_item_scan
+ * -----------------------------------------------------------------------------
+ */
+
+/*
+ * Reciever for scan completion. copies the registry_count back into t0
+ */
+VG_STATIC void workshop_async_reg_update( void *data, u32 size )
{
- if( argc == 1 ){
- for( u32 i=0; i<global_skateshop.registry_count; i++ ){
- struct board_registry *reg = &global_skateshop.registry[i];
+ vg_info( "Registry update notify\n" );
+ global_skateshop.registry_count = global_skateshop.t1_registry_count;
+}
- if( reg->ghost ) continue; /* we probably can't load these */
+VG_STATIC void workshop_steam_scan(void)
+{
+ /*
+ * Steam workshop scan
+ */
+ vg_info( "Scanning steam workshop for boards\n" );
+ PublishedFileId_t workshop_ids[ SKATESHOP_REGISTRY_MAX ];
+ u32 workshop_count = SKATESHOP_REGISTRY_MAX;
+
+ vg_async_item *call = vg_async_alloc(
+ sizeof(struct async_workshop_installed_files_info));
+ struct async_workshop_installed_files_info *info = call->payload;
+ info->buffer = workshop_ids;
+ info->len = &workshop_count;
+ vg_async_dispatch( call, async_workshop_get_installed_files );
+ vg_async_stall();
+
+ for( u32 j=0; j<workshop_count; j++ ){
+ PublishedFileId_t id = workshop_ids[j];
+
+ for( u32 i=0; i<global_skateshop.t1_registry_count; i++ ){
+ struct registry_board *reg = &global_skateshop.registry[i];
+
+ if( reg->workshop_id == id ){
+ reg->state = k_registry_board_state_indexed;
+ goto next_file_workshop;
+ }
+ }
- console_suggest_score_text( reg->filename, argv[0], 0 );
+ if( global_skateshop.t1_registry_count == SKATESHOP_REGISTRY_MAX ){
+ vg_error( "You have too many boards installed!\n" );
+ break;
}
+
+ vg_info( "new listing from the steam workshop!: "PRINTF_U64"\n", id );
+
+ struct registry_board *reg = &global_skateshop.registry[
+ global_skateshop.t1_registry_count ++ ];
+
+ reg->cache_ptr = NULL;
+ snprintf( reg->filename, 64, PRINTF_U64, id );
+ reg->filename_hash = vg_strdjb2( reg->filename );
+ reg->workshop_id = id;
+ reg->state = k_registry_board_state_indexed;
+
+ workshop_file_info_clear( ®->workshop );
+ strcpy( reg->workshop.title, "Workshop file" );
+
+ /* load the metadata off the disk */
+ vg_async_item *call =
+ vg_async_alloc( sizeof(struct async_workshop_filepath_info) );
+
+ const char *meta_file = "/board.mdl.inf";
+ char path[ 1024 ];
+ struct async_workshop_filepath_info *info = call->payload;
+ info->buf = path;
+ info->id = reg->workshop_id;
+ info->len = vg_list_size(path) - strlen(meta_file)-1;
+ vg_async_dispatch( call, async_workshop_get_filepath );
+ vg_async_stall(); /* too bad! */
+
+ strcat( path, meta_file );
+ workshop_load_metadata( path, ®->workshop );
+
+next_file_workshop:;
}
}
-VG_STATIC void skateshop_scan_for_items(void)
+/*
+ * Async thread which scans local files for boards, as well as scheduling
+ * synchronous calls to the workshop
+ */
+VG_STATIC void workshop_scan_thread( void *_args )
{
vg_linear_clear( vg_mem.scratch );
- for( u32 i=0; i<global_skateshop.registry_count; i++ ){
- struct board_registry *reg = &global_skateshop.registry[i];
- reg->ghost = 1;
+ for( u32 i=0; i<global_skateshop.t1_registry_count; i++ ){
+ struct registry_board *reg = &global_skateshop.registry[i];
+ reg->state = k_registry_board_state_indexed_absent;
}
+ /*
+ * Local disk scan
+ */
+ vg_info( "Scanning models/boards/*.mdl\n" );
tinydir_dir dir;
tinydir_open( &dir, "models/boards" );
if( file.is_reg ){
u32 hash = vg_strdjb2( file.name );
- for( u32 i=0; i<global_skateshop.registry_count; i++ ){
- struct board_registry *reg = &global_skateshop.registry[i];
+ for( u32 i=0; i<global_skateshop.t1_registry_count; i++ ){
+ struct registry_board *reg = &global_skateshop.registry[i];
if( const_str_eq( hash, file.name, reg->filename ) ){
- reg->ghost = 0;
+ reg->state = k_registry_board_state_indexed;
goto next_file;
}
}
- if( global_skateshop.registry_count == MAX_LOCAL_BOARDS ){
+ if( global_skateshop.t1_registry_count == SKATESHOP_REGISTRY_MAX ){
vg_error( "You have too many boards installed!\n" );
break;
}
vg_info( "new listing!: %s\n", file.name );
- struct board_registry *reg = &global_skateshop.registry[
- global_skateshop.registry_count ++ ];
+ struct registry_board *reg =
+ &global_skateshop.registry[global_skateshop.t1_registry_count ++];
- reg->dynamic = NULL;
+ reg->cache_ptr = NULL;
vg_strncpy( file.name, reg->filename, 64, k_strncpy_always_add_null );
+ vg_strncpy( file.name, reg->workshop.title,
+ 64, k_strncpy_always_add_null );
reg->filename_hash = hash;
- reg->uid = 0;
- reg->workshop = 0;
- reg->ghost = 0;
+ reg->workshop_id = 0;
+ reg->state = k_registry_board_state_indexed;
+ reg->workshop.author = 0;
+ strcpy( reg->workshop.author_name, "custom" );
}
next_file: tinydir_next( &dir );
tinydir_close(&dir);
- skateshop_load_requested_boards();
- vg_async_call( skateshop_async_post, NULL, 0 );
+ if( steam_ready ) workshop_steam_scan();
+
+ vg_async_call( workshop_async_reg_update, NULL, 0 );
+ vg_async_stall();
+ workshop_visibile_load_loop_thread(NULL);
}
-VG_STATIC void global_skateshop_exit(void)
+/*
+ * Asynchronous scan of local disk for items and add them to the registry
+ */
+VG_STATIC void workshop_op_item_scan(void)
{
- localplayer.immobile = 0;
- global_skateshop.active = 0;
+ skaterift_begin_op( k_workshop_op_item_scan );
+ vg_loader_start( workshop_scan_thread, NULL );
}
-VG_STATIC void skateshop_request_viewpage( u32 page )
+/*
+ * op: k_async_op_world_scan
+ * -----------------------------------------------------------------------------
+ */
+
+/*
+ * Reciever for scan completion. copies the registry_count back into t0
+ */
+VG_STATIC void workshop_async_world_reg_update( void *data, u32 size )
{
- u32 slot_count = vg_list_size(global_skateshop.shop_view_slots);
- u32 start = page * slot_count;
+ vg_info( "World registry update notify\n" );
+ global_skateshop.world_registry_count =
+ global_skateshop.t1_world_registry_count;
+ skaterift_end_op();
+}
- for( u32 i=0; i<slot_count; i++ ){
- struct shop_view_slot *slot = &global_skateshop.shop_view_slots[i];
-
- if( slot->db ){
- slot->db->ref_count --;
- slot->db = NULL;
+/*
+ * Add a local world folder to the registry, it will verify existing ones are
+ * still there too.
+ */
+VG_STATIC void world_scan_register_local( const char *folder_name )
+{
+ u32 hash = vg_strdjb2( folder_name );
+ for( u32 i=0; i<global_skateshop.t1_world_registry_count; i++ ){
+ struct registry_world *reg =
+ &global_skateshop.world_registry[i];
+
+ if( const_str_eq( hash, folder_name, reg->foldername ) ){
+ reg->state = k_registry_board_state_indexed;
+ return;
}
+ }
- u32 reg_index = start+i;
- if( reg_index < global_skateshop.registry_count ){
- struct board_registry *reg = &global_skateshop.registry[ reg_index ];
+ if( global_skateshop.t1_world_registry_count == SKATESHOP_WORLDS_MAX ){
+ vg_error( "You have too many worlds installed!\n" );
+ return;
+ }
- if( reg->dynamic ){
- struct dynamic_board *db = reg->dynamic;
+ vg_info( "new listing!: %s\n", folder_name );
- if( db->state == k_dynamic_board_state_loaded ){
- db->last_use_time = vg.time;
- db->ref_count ++;
- slot->db = db;
- }
- else{
- vg_fatal_error( "Invalid state while loading page\n" );
- }
+ struct registry_world *reg = &global_skateshop.world_registry[
+ global_skateshop.t1_world_registry_count ++ ];
+
+ vg_strncpy( folder_name, reg->foldername, 64, k_strncpy_overflow_fatal );
+ reg->foldername_hash = hash;
+ reg->state = k_registry_board_state_indexed;
+ reg->meta_present = 0;
+}
+
+/*
+ * Async thread which scans local files for boards, as well as scheduling
+ * synchronous calls to the workshop
+ */
+VG_STATIC void world_scan_thread( void *_args )
+{
+ vg_linear_clear( vg_mem.scratch );
+
+ for( u32 i=0; i<global_skateshop.t1_world_registry_count; i++ ){
+ struct registry_world *reg = &global_skateshop.world_registry[i];
+ reg->state = k_registry_board_state_indexed_absent;
+ }
+
+ /*
+ * Local disk scan
+ */
+ vg_info( "Scanning maps/*.mdl\n" );
+
+ char path_buf[4096];
+ vg_str path;
+ vg_strnull( &path, path_buf, 4096 );
+ vg_strcat( &path, "maps/" );
+
+ DIR *dir = opendir( path.buffer );
+ if( !dir ){
+ vg_error( "opendir('maps') failed\n" );
+ vg_async_call( workshop_async_any_complete, NULL, 0 );
+ return;
+ }
+
+ struct dirent *entry;
+ while( (entry = readdir(dir)) ){
+ if( entry->d_type == DT_DIR ){
+ if( entry->d_name[0] == '.' ) continue;
+
+ vg_str folder = path;
+ char *folder_name = folder.buffer+folder.i;
+
+ if( strlen( entry->d_name ) >
+ vg_list_size(global_skateshop.world_registry[0].foldername)){
+ vg_warn( "Map folder too long: %s\n", entry->d_name );
+ continue;
}
- else{
- struct dynamic_board *db = skateshop_lru_alloc( reg_index );
- if( db ){
- db->ref_count ++;
- slot->db = db;
+ vg_strcat( &folder, entry->d_name );
+ if( !vg_strgood( &folder ) ) break;
+
+ DIR *subdir = opendir( folder.buffer );
+ while( (entry = readdir(subdir)) ){
+ if( entry->d_type == DT_REG ){
+ if( entry->d_name[0] == '.' ) continue;
+
+ vg_str file = folder;
+ vg_strcat( &file, "/" );
+ vg_strcat( &file, entry->d_name );
+ if( !vg_strgood( &file ) ) break;
+
+ char *ext = vg_strch( &file, '.' );
+ if( !ext ) continue;
+ if( strcmp(ext,".mdl") ) continue;
+
+ vg_strcat( &folder, "" );
+ world_scan_register_local( folder_name );
}
}
+ closedir(subdir);
}
}
+ closedir(dir);
+
+ vg_async_call( workshop_async_world_reg_update, NULL, 0 );
+
+#if 0
+ tinydir_close(&dir);
+
+ if( steam_ready ) workshop_steam_scan();
+
+ vg_async_call( workshop_async_reg_update, NULL, 0 );
+ vg_async_stall();
+ workshop_visibile_load_loop_thread(NULL);
+#endif
}
-VG_STATIC void ent_skateshop_call( world_instance *world, ent_call *call )
+/*
+ * Asynchronous scan of local disk for worlds
+ */
+VG_STATIC void skateshop_op_world_scan(void)
{
- u32 index = mdl_entity_id_id( call->id );
- ent_skateshop *shop = mdl_arritm( &world->ent_skateshop, index );
- vg_info( "skateshop_call\n" );
+ skaterift_begin_op( k_async_op_world_scan );
+ vg_loader_start( world_scan_thread, NULL );
+}
- if( global_skateshop.loading ){
- vg_error( "Cannot enter skateshop currently (loader thread missing)\n" );
- return;
+/*
+ * Regular stuff
+ * -----------------------------------------------------------------------------
+ */
+
+/* we can only keep using a viewslot pointer for multiple frames if we watch it
+ * using this function */
+VG_STATIC void watch_cache_board( struct cache_board *ptr )
+{
+ if( ptr->ref_count >= 32 ){
+ vg_fatal_error( "dynamic board watch missmatch (limit is 32)\n" );
}
- if( call->function == k_ent_function_trigger ){
- if( localplayer.subsystem != k_player_subsystem_walk ){
- return;
+ ptr->last_use_time = vg.time;
+ ptr->ref_count ++;
+}
+
+/* after this is called, the calling code only has access to the pointer for the
+ * duration of the rest of the frame */
+VG_STATIC void unwatch_cache_board( struct cache_board *ptr )
+{
+ if( ptr->ref_count == 0 ){
+ vg_fatal_error( "dynamic board unwatch missmatch (no watchers)\n" );
+ }
+
+ ptr->ref_count --;
+}
+
+/*
+ * Callback handler for persona state changes,
+ * it sets the author names on the registries
+ */
+VG_STATIC void callback_persona_statechange( CallbackMsg_t *msg )
+{
+ PersonaStateChange_t *info = (PersonaStateChange_t *)msg->m_pubParam;
+ ISteamFriends *hSteamFriends = SteamAPI_SteamFriends();
+
+ if( info->m_nChangeFlags & k_EPersonaChangeName ){
+ for( u32 i=0; i<global_skateshop.registry_count; i++ ){
+ struct registry_board *reg = &global_skateshop.registry[i];
+ if( reg->workshop.author == info->m_ulSteamID ){
+ const char *name = SteamAPI_ISteamFriends_GetFriendPersonaName(
+ hSteamFriends, info->m_ulSteamID );
+ str_utf8_collapse( name, reg->workshop.author_name, 32 );
+ }
}
-
- vg_info( "Entering skateshop\n" );
+ }
+}
- localplayer.immobile = 1;
- global_skateshop.active = 1;
- global_skateshop.interface_loc = k_skateshop_loc_page__viewing;
+/*
+ * VG event init
+ */
+VG_STATIC void skateshop_init(void)
+{
+ u32 reg_size = sizeof(struct registry_board)*SKATESHOP_REGISTRY_MAX,
+ wreg_size = sizeof(struct registry_world)*SKATESHOP_WORLDS_MAX,
+ cache_size = sizeof(struct cache_board)*SKATESHOP_BOARD_CACHE_MAX;
+
+ global_skateshop.registry = vg_linear_alloc( vg_mem.rtmemory, reg_size );
+ global_skateshop.world_registry =
+ vg_linear_alloc( vg_mem.rtmemory, wreg_size );
+ global_skateshop.cache = vg_linear_alloc( vg_mem.rtmemory, cache_size );
- v3_zero( localplayer.rb.v );
- v3_zero( localplayer.rb.w );
- localplayer._walk.move_speed = 0.0f;
+ memset( global_skateshop.cache, 0, cache_size );
- global_skateshop.ptr_ent = shop;
+ for( u32 i=0; i<SKATESHOP_BOARD_CACHE_MAX; i++ ){
+ struct cache_board *board = &global_skateshop.cache[i];
+ board->state = k_cache_board_state_none;
+ board->registry_id = 0xffffffff;
+ board->last_use_time = -99999.9;
+ board->ref_count = 0;
+ }
- skateshop_request_viewpage(0);
- skateshop_loader_start( skateshop_scan_for_items );
+ if( steam_ready ){
+ steam_register_callback( k_iPersonaStateChange,
+ callback_persona_statechange );
}
}
+VG_STATIC struct cache_board *skateshop_selected_cache_if_loaded(void)
+{
+ if( global_skateshop.registry_count > 0 ){
+ u32 reg_id = global_skateshop.selected_registry_id;
+ struct registry_board *reg = &global_skateshop.registry[ reg_id ];
+
+ SDL_AtomicLock( &global_skateshop.sl_cache_access );
+ if( reg->cache_ptr &&
+ (reg->cache_ptr->state == k_cache_board_state_loaded ) )
+ {
+ SDL_AtomicUnlock( &global_skateshop.sl_cache_access );
+ return reg->cache_ptr;
+ }
+ SDL_AtomicUnlock( &global_skateshop.sl_cache_access );
+ }
+
+ return NULL;
+}
+
+/*
+ * VG event preupdate
+ */
+void temp_update_playermodel(void);
VG_STATIC void global_skateshop_preupdate(void)
{
float rate = vg_minf( 1.0f, vg.time_frame_delta * 2.0f );
world_instance *world = get_active_world();
ent_skateshop *shop = global_skateshop.ptr_ent;
+
+ /* camera positioning */
ent_camera *ref = mdl_arritm( &world->ent_camera,
mdl_entity_id_id(shop->id_camera) );
- ent_marker *display = mdl_arritm( &world->ent_marker,
- mdl_entity_id_id(shop->id_display) );
-
+
v3f dir = {0.0f,-1.0f,0.0f};
mdl_transform_vector( &ref->transform, dir, dir );
+ m3x3_mulv( localplayer.invbasis, dir, dir );
player_vector_angles( localplayer.cam_override_angles, dir, 1.0f, 0.0f );
-
+
v3f lookat;
- v3_sub( display->transform.co, localplayer.rb.co, lookat );
-
+ if( shop->type == k_skateshop_type_boardshop ||
+ shop->type == k_skateshop_type_worldshop ){
+ ent_marker *display = mdl_arritm( &world->ent_marker,
+ mdl_entity_id_id(shop->boards.id_display) );
+
+ v3_sub( display->transform.co, localplayer.rb.co, lookat );
+
+ }
+ else if( shop->type == k_skateshop_type_charshop ){
+ v3_sub( ref->transform.co, localplayer.rb.co, lookat );
+ }
+ else{
+ vg_fatal_error( "Unknown store (%u)\n", shop->type );
+ }
+
q_axis_angle( localplayer.rb.q, (v3f){0.0f,1.0f,0.0f},
atan2f(lookat[0],lookat[2]) );
v3_copy( ref->transform.co, localplayer.cam_override_pos );
localplayer.cam_override_fov = ref->fov;
-
localplayer.cam_override_strength = global_skateshop.factive;
- if( global_skateshop.interaction_cooldown > 0.0f ){
- global_skateshop.interaction_cooldown -= vg.time_delta;
- return;
- }
+ /* input */
+ if( shop->type == k_skateshop_type_boardshop ){
+ gui_helper_action( axis_display_string( k_sraxis_mbrowse_h ), "browse" );
+ gui_helper_action( button_display_string( k_srbind_mback ), "exit" );
- float h = localplayer.input_js1h->axis.value;
+ struct cache_board *selected_cache = skateshop_selected_cache_if_loaded();
- if( global_skateshop.interface_loc <= k_skateshop_loc_page__viewing ){
- if( fabsf(h) > 0.25f ){
- if( h < 0.0f ){
- if( global_skateshop.selected_registry_id > 0 )
- global_skateshop.selected_registry_id --;
- }
- else{
- if( global_skateshop.selected_registry_id <
- global_skateshop.registry_count-1 )
- {
- global_skateshop.selected_registry_id ++;
- }
+ if( selected_cache ){
+ gui_helper_action( button_display_string( k_srbind_maccept ), "pick" );
+ }
+
+ /*
+ * Controls
+ * ----------------------
+ */
+
+ if( button_down( k_srbind_mleft ) ){
+ if( global_skateshop.selected_registry_id > 0 ){
+ global_skateshop.selected_registry_id --;
}
+ }
- vg_info( "Select registry: %u\n",
- global_skateshop.selected_registry_id );
- global_skateshop.interaction_cooldown = 0.125f;
- return;
+ if( button_down( k_srbind_mright ) ){
+ if( global_skateshop.selected_registry_id+1 <
+ global_skateshop.registry_count )
+ {
+ global_skateshop.selected_registry_id ++;
+ }
}
- if( vg_input_button_down( &input_menu_back ) ){
+ if( selected_cache && button_down( k_srbind_maccept ) ){
+ vg_info( "chose board from skateshop (%u)\n",
+ global_skateshop.selected_registry_id );
+
+ if( localplayer.board_view_slot ){
+ unwatch_cache_board( localplayer.board_view_slot );
+ }
+
+ localplayer.board_view_slot = selected_cache;
+ watch_cache_board( localplayer.board_view_slot );
+
global_skateshop_exit();
return;
}
-
- gui_helper_action( localplayer.input_use, "Select" );
}
-}
+ else if( shop->type == k_skateshop_type_charshop ){
+ gui_helper_action( axis_display_string( k_sraxis_mbrowse_h ), "browse" );
+ gui_helper_action( button_display_string( k_srbind_mback ), "exit" );
+ gui_helper_action( button_display_string( k_srbind_maccept ), "pick" );
+
+ if( button_down( k_srbind_mleft ) ){
+ if( cl_playermdl_id > 0 ){
+ cl_playermdl_id --;
+ }
+ else{
+ cl_playermdl_id = 2; /* HACK */
+ }
+ temp_update_playermodel(); /* HACK */
+ }
-VG_STATIC void skateshop_init(void)
-{
- global_skateshop.registry =
- vg_linear_alloc( vg_mem.rtmemory,
- sizeof(struct board_registry)*MAX_LOCAL_BOARDS );
- global_skateshop.registry_count = 0;
- global_skateshop.dynamic_boards =
- vg_linear_alloc( vg_mem.rtmemory,
- sizeof(struct dynamic_board)*MAX_DYNAMIC_BOARDS );
-
- memset( global_skateshop.dynamic_boards, 0,
- sizeof(struct dynamic_board)*MAX_DYNAMIC_BOARDS );
-
- for( u32 i=0; i<MAX_DYNAMIC_BOARDS; i++ ){
- struct dynamic_board *board = &global_skateshop.dynamic_boards[i];
- board->state = k_dynamic_board_state_none;
- board->registry_id = 0xffffffff;
- board->last_use_time = -99999.9;
- board->ref_count = 0;
+ if( button_down( k_srbind_mright ) ){
+ if( cl_playermdl_id+1 < 3 ){
+ cl_playermdl_id ++;
+ }
+ else{
+ cl_playermdl_id = 0; /* HACK */
+ }
+ temp_update_playermodel(); /* HACK */
+ /*lol*/
+ }
+
+ if( button_down( k_srbind_maccept ) ){
+ global_skateshop_exit();
+ }
}
+ else if( shop->type == k_skateshop_type_worldshop ){
+ if( global_skateshop.world_registry_count ){
+ gui_helper_action( axis_display_string(k_sraxis_mbrowse_h), "browse" );
+ }
+
+ int change = 0;
+ if( button_down( k_srbind_mleft ) ){
+ if( global_skateshop.selected_world_id > 0 ){
+ global_skateshop.selected_world_id --;
+ change = 1;
+ }
+ }
+
+ if( button_down( k_srbind_mright ) ){
+ if( global_skateshop.selected_world_id+1 <
+ global_skateshop.world_registry_count ){
+ global_skateshop.selected_world_id ++;
+ change = 1;
+ }
+ }
+
+ if( change && (pointcloud.anim == k_pointcloud_anim_idle) ){
+ pointcloud.anim = k_pointcloud_anim_hiding;
+ pointcloud.anim_start = vg.time;
+ }
- vg_console_reg_cmd( "use_board",
- skateshop_use_board, skateshop_use_board_suggest );
+ if( button_down( k_srbind_maccept ) ){
+ vg_info( "Select world (%u)\n", global_skateshop.selected_world_id );
+ global_skateshop_exit();
+ return;
+ }
+ }
+ else{
+ vg_fatal_error( "Unknown store (%u)\n", shop->type );
+ }
- skateshop_scan_for_items();
+ if( button_down( k_srbind_mback ) ){
+ global_skateshop_exit();
+ return;
+ }
}
-VG_STATIC void skateshop_render(void)
+VG_STATIC void skateshop_render_boardshop(void)
{
- if( !global_skateshop.active ) return;
-
- ent_skateshop *shop = global_skateshop.ptr_ent;
world_instance *world = get_active_world();
+ ent_skateshop *shop = global_skateshop.ptr_ent;
u32 slot_count = vg_list_size(global_skateshop.shop_view_slots);
+
+ ent_marker *mark_rack = mdl_arritm( &world->ent_marker,
+ mdl_entity_id_id(shop->boards.id_rack)),
+ *mark_display = mdl_arritm( &world->ent_marker,
+ mdl_entity_id_id(shop->boards.id_display));
+
+ int visibility[ SKATESHOP_VIEW_SLOT_MAX ];
+ SDL_AtomicLock( &global_skateshop.sl_cache_access );
+ for( u32 i=0; i<SKATESHOP_VIEW_SLOT_MAX; i++ ){
+ struct shop_view_slot *slot = &global_skateshop.shop_view_slots[i];
+
+ visibility[i] = 1;
+
+ if( slot->cache_ptr == NULL ) visibility[i] = 0;
+ else if( slot->cache_ptr->state != k_cache_board_state_loaded )
+ visibility[i] = 0;
+ }
+ SDL_AtomicUnlock( &global_skateshop.sl_cache_access );
+ /* Render loaded boards in the view slots */
for( u32 i=0; i<slot_count; i++ ){
struct shop_view_slot *slot = &global_skateshop.shop_view_slots[i];
-
float selected = 0.0f;
-
- if( !slot->db )
- goto set_fade_amt;
- if( slot->db->state != k_dynamic_board_state_loaded )
- goto set_fade_amt;
+ if( !visibility[i] ) goto fade_out;
mdl_transform xform;
transform_identity( &xform );
xform.co[0] = -((float)i - ((float)slot_count)*0.5f)*0.45f;
+ mdl_transform_mul( &mark_rack->transform, &xform, &xform );
- ent_marker *rack = mdl_arritm( &world->ent_marker,
- mdl_entity_id_id(shop->id_rack)),
- *display = mdl_arritm( &world->ent_marker,
- mdl_entity_id_id(shop->id_display));
-
- mdl_transform_mul( &rack->transform, &xform, &xform );
-
- if( slot->db->registry_id == global_skateshop.selected_registry_id ){
+ if( slot->cache_ptr->registry_id ==
+ global_skateshop.selected_registry_id ){
selected = 1.0f;
}
float t = slot->view_blend;
- v3_lerp( xform.co, display->transform.co, t, xform.co );
- q_nlerp( xform.q, display->transform.q, t, xform.q );
- v3_lerp( xform.s, display->transform.s, t, xform.s );
+ v3_lerp( xform.co, mark_display->transform.co, t, xform.co );
+ q_nlerp( xform.q, mark_display->transform.q, t, xform.q );
+ v3_lerp( xform.s, mark_display->transform.s, t, xform.s );
m4x3f mmdl;
mdl_transform_m4x3( &xform, mmdl );
- render_board( &main_camera, world, &slot->db->board, mmdl,
+ render_board( &main_camera, world, &slot->cache_ptr->board, mmdl,
k_board_shader_entity );
-set_fade_amt:;
+fade_out:;
float rate = 5.0f*vg.time_delta;
slot->view_blend = vg_lerpf( slot->view_blend, selected, rate );
}
- ent_marker *info = mdl_arritm( &world->ent_marker,
- mdl_entity_id_id(shop->id_info));
- m4x3f mtext;
- mdl_transform_m4x3( &info->transform, mtext );
+ ent_marker *mark_info = mdl_arritm( &world->ent_marker,
+ mdl_entity_id_id(shop->boards.id_info));
+ m4x3f mtext, mrack;
+ mdl_transform_m4x3( &mark_info->transform, mtext );
+ mdl_transform_m4x3( &mark_rack->transform, mrack );
+#if 0
const char *text_title = "Fish - Title";
const char *text_author = "by Shaniqua";
+#endif
m4x3f mlocal, mmdl;
m4x3_identity( mlocal );
- float scale = 0.2f;
+ float scale = 0.2f,
+ thickness = 0.03f;
- mlocal[0][0] = scale; mlocal[1][1] = scale;
- mlocal[2][2] = 0.03f;
- mlocal[3][0] = -font3d_string_width(&world_global.font,0,text_title);
+ font3d_bind( &world_global.font, &main_camera );
+ shader_model_font_uColour( (v4f){1.0f,1.0f,1.0f,1.0f} );
+
+ /* Selection counter
+ * ------------------------------------------------------------------ */
+ m3x3_zero( mlocal );
+ v3_zero( mlocal[3] );
+ mlocal[0][0] = -scale*2.0f;
+ mlocal[1][2] = -scale*2.0f;
+ mlocal[2][1] = -thickness;
+ mlocal[3][2] = -0.7f;
+ m4x3_mul( mrack, mlocal, mmdl );
+
+ if( global_skateshop.registry_count == 0 ){
+ font3d_simple_draw( &world_global.font, 0,
+ "Nothing installed", &main_camera, mmdl );
+ }
+ else{
+ char buf[16];
+ int i=0;
+ i+=highscore_intl( buf+i, global_skateshop.selected_registry_id+1, 3 );
+ buf[i++] = '/';
+ i+=highscore_intl( buf+i, global_skateshop.registry_count, 3 );
+ buf[i++] = '\0';
+
+ font3d_simple_draw( &world_global.font, 0, buf, &main_camera, mmdl );
+ }
+
+ struct cache_board *cache_ptr = skateshop_selected_cache_if_loaded();
+ if( !cache_ptr ) return;
+
+ struct registry_board *reg =
+ &global_skateshop.registry[cache_ptr->registry_id];
+ struct workshop_file_info *info = ®->workshop;
+
+ /* Skin title
+ * ----------------------------------------------------------------- */
+ m3x3_zero( mlocal );
+ m3x3_setdiagonalv3( mlocal, (v3f){ scale, scale, thickness } );
+ mlocal[3][0] = -font3d_string_width( &world_global.font, 0, info->title );
mlocal[3][0] *= scale*0.5f;
mlocal[3][1] = 0.1f;
+ mlocal[3][2] = 0.0f;
m4x3_mul( mtext, mlocal, mmdl );
+ font3d_simple_draw( &world_global.font, 0, info->title, &main_camera, mmdl );
- font3d_bind( &world_global.font, &main_camera );
-
- shader_model_font_uColour( (v4f){1.0f,1.0f,1.0f,1.0f} );
- font3d_simple_draw( &world_global.font, 0, text_title, &main_camera, mmdl );
-
+ /* Author name
+ * ----------------------------------------------------------------- */
scale *= 0.4f;
- mlocal[0][0] = scale; mlocal[1][1] = scale;
- mlocal[3][0] = -font3d_string_width(&world_global.font,0,text_author);
+ m3x3_setdiagonalv3( mlocal, (v3f){ scale, scale, thickness } );
+ mlocal[3][0] = -font3d_string_width( &world_global.font, 0,
+ info->author_name );
mlocal[3][0] *= scale*0.5f;
mlocal[3][1] = 0.0f;
+ mlocal[3][2] = 0.0f;
m4x3_mul( mtext, mlocal, mmdl );
- font3d_simple_draw( &world_global.font, 0, text_author, &main_camera, mmdl );
+ font3d_simple_draw( &world_global.font, 0,
+ info->author_name, &main_camera, mmdl );
+}
+
+VG_STATIC void skateshop_render_charshop(void)
+{
+}
+
+VG_STATIC void skateshop_render_worldshop(void)
+{
+ world_instance *world = get_active_world();
+
+ ent_skateshop *shop = global_skateshop.ptr_ent;
+ ent_marker *mark_display = mdl_arritm( &world->ent_marker,
+ mdl_entity_id_id(shop->worlds.id_display)),
+ *mark_info = mdl_arritm( &world->ent_marker,
+ mdl_entity_id_id(shop->boards.id_info));
+
+ /* Text */
+ char buftext[128], bufsubtext[128];
+ vg_str info, subtext;
+ vg_strnull( &info, buftext, 128 );
+ vg_strnull( &subtext, bufsubtext, 128 );
+
+ if( global_skateshop.world_registry_count ){
+ struct registry_world *rw = &global_skateshop.world_registry[
+ global_skateshop.selected_world_id ];
+
+ info.i+=highscore_intl( info.buffer+info.i,
+ global_skateshop.selected_world_id+1, 3 );
+ info.buffer[info.i++] = '/';
+ info.i+=highscore_intl( info.buffer+info.i,
+ global_skateshop.world_registry_count, 3 );
+ info.buffer[info.i++] = ' ';
+ info.buffer[info.i] = '\0';
+
+ if( rw->meta_present ){
+ vg_fatal_error("");
+ }
+ else{
+ vg_strcat( &info, rw->foldername );
+ vg_strcat( &subtext, "No information" );
+ }
+ }
+ else{
+ vg_strcat( &info, "No worlds installed" );
+ }
+
+ m4x3f mtext,mlocal,mtextmdl;
+ mdl_transform_m4x3( &mark_info->transform, mtext );
+
+ font3d_bind( &world_global.font, &main_camera );
+ shader_model_font_uColour( (v4f){1.0f,1.0f,1.0f,1.0f} );
+
+ float scale = 0.2f, thickness = 0.015f, scale1 = 0.08f;
+ m3x3_zero( mlocal );
+ m3x3_setdiagonalv3( mlocal, (v3f){ scale, scale, thickness } );
+ mlocal[3][0] = -font3d_string_width( &world_global.font, 0, buftext );
+ mlocal[3][0] *= scale*0.5f;
+ mlocal[3][1] = 0.1f;
+ mlocal[3][2] = 0.0f;
+ m4x3_mul( mtext, mlocal, mtextmdl );
+ font3d_simple_draw( &world_global.font, 0, buftext, &main_camera, mtextmdl );
+
+ m3x3_setdiagonalv3( mlocal, (v3f){ scale1, scale1, thickness } );
+ mlocal[3][0] = -font3d_string_width( &world_global.font, 0, bufsubtext );
+ mlocal[3][0] *= scale1*0.5f;
+ mlocal[3][1] = -scale1*0.3f;
+ m4x3_mul( mtext, mlocal, mtextmdl );
+ font3d_simple_draw( &world_global.font, 0, bufsubtext,
+ &main_camera, mtextmdl );
+
+ /* pointcloud */
+ m4x3f mmdl;
+ mdl_transform_m4x3( &mark_display->transform, mmdl );
+ m4x3_rotate_y( mmdl, vg.time * 0.2 );
+
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_ONE, GL_ONE);
+ glDisable(GL_DEPTH_TEST);
+ pointcloud_render( world, &main_camera, mmdl );
+ glDisable(GL_BLEND);
+ glEnable(GL_DEPTH_TEST);
+}
+
+/*
+ * World: render event
+ */
+VG_STATIC void skateshop_render(void)
+{
+ if( !global_skateshop.active ) return;
+
+ ent_skateshop *shop = global_skateshop.ptr_ent;
+
+ if( shop->type == k_skateshop_type_boardshop ){
+ skateshop_render_boardshop();
+ }
+ else if( shop->type == k_skateshop_type_charshop ){
+ skateshop_render_charshop();
+ }
+ else if( shop->type == k_skateshop_type_worldshop ){
+ skateshop_render_worldshop();
+ }
+ else{
+ vg_fatal_error( "Unknown store (%u)\n", shop->type );
+ }
+}
+
+/*
+ * Entity logic: entrance event
+ */
+VG_STATIC void ent_skateshop_call( world_instance *world, ent_call *call )
+{
+ u32 index = mdl_entity_id_id( call->id );
+ ent_skateshop *shop = mdl_arritm( &world->ent_skateshop, index );
+ vg_info( "skateshop_call\n" );
+
+ if( menu.active ) return;
+ if( skaterift.async_op != k_async_op_none ) return;
+
+ if( call->function == k_ent_function_trigger ){
+ if( localplayer.subsystem != k_player_subsystem_walk ){
+ return;
+ }
+
+ vg_info( "Entering skateshop\n" );
+
+ localplayer.immobile = 1;
+ menu.disable_open = 1;
+ global_skateshop.active = 1;
+
+ v3_zero( localplayer.rb.v );
+ v3_zero( localplayer.rb.w );
+ localplayer._walk.move_speed = 0.0f;
+ global_skateshop.ptr_ent = shop;
+
+ if( shop->type == k_skateshop_type_boardshop ){
+ skateshop_update_viewpage();
+ workshop_op_item_scan();
+ }
+ else if( shop->type == k_skateshop_type_worldshop ){
+ pointcloud.anim = k_pointcloud_anim_opening;
+ pointcloud.anim_start = vg.time;
+ skateshop_op_world_scan();
+ }
+ }
+}
+
+/*
+ * Entity logic: exit event
+ */
+VG_STATIC void global_skateshop_exit(void)
+{
+ vg_info( "exit skateshop\n" );
+ localplayer.immobile = 0;
+ global_skateshop.active = 0;
+ menu.disable_open = 0;
+ srinput.ignore_input_frames = 2;
}
#endif /* ENT_SKATESHOP_C */