k_pitch_limit = 1.5f,
k_look_speed = 2.0f,
- k_spin_boost = 2.2f,
+ k_spin_boost = 4.20f,
k_cog_spring = 0.2f,
k_cog_damp = 0.02f,
k_walk_friction = 10.0f,
k_walk_step_height = 0.2f;
+VG_STATIC float
+ k_cam_punch = -0.1f,
+ k_cam_spring = 20.0f,
+ k_cam_damp = 6.7f;
+
VG_STATIC float k_ragdoll_floatyiness = 20.0f,
k_ragdoll_floatydrag = 1.0f,
k_ragdoll_limit_scale = 1.0f;
VG_STATIC void common_var_temp(void)
{
+ VG_VAR_F32( k_cam_punch );
+ VG_VAR_F32( k_cam_damp );
+ VG_VAR_F32( k_cam_spring );
+
VG_VAR_F32( k_walkspeed );
VG_VAR_F32( k_stopspeed );
VG_VAR_F32( k_airspeed );