rb_debug( &ch->ragdoll[k_chpart_foot_r], 0xff00a5ff );
}
-static void character_ragdoll_iter( struct character *ch, scene *sc )
+static void character_ragdoll_iter( struct character *ch )
{
for( int i=0; i<PART_COUNT; i++ )
- {
- rb_build_manifold( &ch->ragdoll[i], sc );
- }
+ rb_build_manifold( &ch->ragdoll[i] );
v3f rv;