#ifndef CAMERA_H
#define CAMERA_H
-#include "common.h"
+#include "skaterift.h"
typedef struct camera camera;
-
-struct camera
-{
+struct camera{
/* Input */
v3f angles;
v3f pos;
}
mtx,
mtx_prev;
-}
-static main_camera, gate_camera;
+};
-VG_STATIC void camera_lerp_angles( v3f a, v3f b, float t, v3f d )
-{
+VG_STATIC void camera_lerp_angles( v3f a, v3f b, float t, v3f d ){
d[0] = vg_alerpf( a[0], b[0], t );
d[1] = vg_lerpf( a[1], b[1], t );
d[2] = vg_lerpf( a[2], b[2], t );
}
-VG_STATIC void camera_lerp( camera *a, camera *b, float t, camera *d )
-{
+VG_STATIC void camera_lerp( camera *a, camera *b, float t, camera *d ){
v3_lerp( a->pos, b->pos, t, d->pos );
d->angles[0] = vg_alerpf( a->angles[0], b->angles[0], t );
d->angles[1] = vg_lerpf( a->angles[1], b->angles[1], t );
d->fov = vg_lerpf( a->fov, b->fov, t );
}
+VG_STATIC void camera_copy( camera *a, camera *d ){
+ v3_copy( a->pos, d->pos );
+ v3_copy( a->angles, d->angles );
+ d->fov = a->fov;
+}
+
/*
* 1) [angles, pos] -> transform
*/