vg_src="main.c" vg_target="game" shader blit blit.vs blit.fs shader fscolour blit.vs colour.fs shader terrain terrain.vs terrain.fs shader vblend terrain.vs vblend.fs shader standard standard.vs standard.fs shader unlit standard.vs unlit.fs shader character character.vs character.fs shader gate gate.vs gate.fs shader gatelq gate.vs gate_lq.fs shader water standard.vs water.fs shader sky standard.vs sky.fs shader planeinf standard.vs planeinf.fs shader gpos standard.vs gpos.fs