vg_src="main.c" vg_target="game" shader blit blit.vs blit.fs shader fscolour blit.vs colour.fs shader terrain standard.vs terrain.fs shader vblend standard.vs vblend.fs shader standard standard.vs standard.fs shader unlit standard.vs unlit.fs shader character character.vs character.fs shader gate gate.vs gate.fs shader gatelq gate.vs gate_lq.fs shader water standard.vs water.fs shader sky standard.vs sky.fs shader planeinf standard.vs planeinf.fs shader gpos standard.vs gpos.fs