7 VG_STATIC
void world_gen_entities_init(void);
8 VG_STATIC ent_spawn
*world_find_spawn_by_name( world_instance
*world
,
10 VG_STATIC ent_spawn
*world_find_closest_spawn( world_instance
*world
,
13 VG_STATIC
void ent_volume_call( world_instance
*world
, ent_call
*call
);
14 VG_STATIC
void ent_audio_call( world_instance
*world
, ent_call
*call
);
15 VG_STATIC
void ent_ccmd_call( world_instance
*world
, ent_call
*call
);
17 #endif /* WORLD_ENTITY_H */