7 #include "world_load.h"
11 #include "ent_challenge.h"
12 #include "ent_skateshop.h"
13 #include "ent_route.h"
15 static void world_entity_focus( u32 entity_id
){
16 localplayer
.immobile
= 1;
17 menu
.disable_open
= 1;
19 v3_zero( localplayer
.rb
.v
);
20 v3_zero( localplayer
.rb
.w
);
21 player_walk
.move_speed
= 0.0f
;
22 world_static
.focused_entity
= entity_id
;
23 skaterift
.activity
= k_skaterift_ent_focus
;
26 static void world_entity_unfocus(void){
27 localplayer
.immobile
= 0;
28 skaterift
.activity
= k_skaterift_default
;
29 menu
.disable_open
= 0;
30 srinput
.state
= k_input_state_resume
;
33 static void world_entity_focus_camera( world_instance
*world
, u32 uid
){
34 if( mdl_entity_id_type( uid
) == k_ent_camera
){
35 u32 index
= mdl_entity_id_id( uid
);
36 ent_camera
*cam
= mdl_arritm( &world
->ent_camera
, index
);
38 v3f dir
= {0.0f
,-1.0f
,0.0f
};
39 mdl_transform_vector( &cam
->transform
, dir
, dir
);
40 v3_angles( dir
, world_static
.focus_cam
.angles
);
41 v3_copy( cam
->transform
.co
, world_static
.focus_cam
.pos
);
42 world_static
.focus_cam
.fov
= cam
->fov
;
45 camera_copy( &localplayer
.cam
, &world_static
.focus_cam
);
48 world_static
.focus_cam
.nearz
= localplayer
.cam
.nearz
;
49 world_static
.focus_cam
.farz
= localplayer
.cam
.farz
;
54 static void world_entity_focus_preupdate(void){
55 f32 rate
= vg_minf( 1.0f
, vg
.time_frame_delta
* 2.0f
);
57 if( skaterift
.activity
== k_skaterift_ent_focus
)
60 vg_slewf( &world_static
.focus_strength
, active
,
61 vg
.time_frame_delta
* (1.0f
/0.5f
) );
63 u32 type
= mdl_entity_id_type( world_static
.focused_entity
),
64 index
= mdl_entity_id_id( world_static
.focused_entity
);
65 world_instance
*world
= world_current_instance();
68 if( type
== k_ent_skateshop
){
69 ent_skateshop
*skateshop
= mdl_arritm( &world
->ent_skateshop
, index
);
70 ent_skateshop_preupdate( skateshop
, active
);
72 else if( type
== k_ent_challenge
){
73 ent_challenge
*challenge
= mdl_arritm( &world
->ent_challenge
, index
);
74 ent_challenge_preupdate( challenge
, active
);
76 else if( type
== k_ent_route
){
77 ent_route
*route
= mdl_arritm( &world
->ent_route
, index
);
78 ent_route_preupdate( route
, active
);
82 /* additional renderings like text etc.. */
83 static void world_entity_focus_render(void){
84 if( skaterift
.activity
!= k_skaterift_ent_focus
)
87 u32 type
= mdl_entity_id_type( world_static
.focused_entity
),
88 index
= mdl_entity_id_id( world_static
.focused_entity
);
89 world_instance
*world
= world_current_instance();
91 if( type
== k_ent_skateshop
){
92 ent_skateshop
*skateshop
= mdl_arritm( &world
->ent_skateshop
, index
);
93 skateshop_render( skateshop
);
95 else if( type
== k_ent_challenge
){}
96 else if( type
== k_ent_route
){}
97 else if( type
== k_ent_miniworld
){}
99 vg_fatal_error( "Programming error\n" );
103 static void world_gen_entities_init( world_instance
*world
){
105 for( u32 j
=0; j
<mdl_arrcount(&world
->ent_light
); j
++ ){
106 ent_light
*light
= mdl_arritm( &world
->ent_light
, j
);
109 q_m3x3( light
->transform
.q
, to_world
);
110 v3_copy( light
->transform
.co
, to_world
[3] );
111 m4x3_invert_affine( to_world
, light
->inverse_world
);
113 light
->angle_sin_cos
[0] = sinf( light
->angle
* 0.5f
);
114 light
->angle_sin_cos
[1] = cosf( light
->angle
* 0.5f
);
118 for( u32 j
=0; j
<mdl_arrcount(&world
->ent_gate
); j
++ ){
119 ent_gate
*gate
= mdl_arritm( &world
->ent_gate
, j
);
121 if( !(gate
->flags
& k_ent_gate_nonlocal_DELETED
) ) {
122 gate_transform_update( gate
);
127 for( u32 j
=0; j
<mdl_arrcount(&world
->ent_water
); j
++ ){
128 ent_water
*water
= mdl_arritm( &world
->ent_water
, j
);
129 if( world
->water
.enabled
){
130 vg_warn( "Multiple water surfaces in level!\n" );
134 world
->water
.enabled
= 1;
135 water_set_surface( world
, water
->transform
.co
[1] );
139 for( u32 j
=0; j
<mdl_arrcount(&world
->ent_volume
); j
++ ){
140 ent_volume
*volume
= mdl_arritm( &world
->ent_volume
, j
);
141 mdl_transform_m4x3( &volume
->transform
, volume
->to_world
);
142 m4x3_invert_full( volume
->to_world
, volume
->to_local
);
146 for( u32 j
=0; j
<mdl_arrcount(&world
->ent_audio
); j
++ ){
147 ent_audio
*audio
= mdl_arritm( &world
->ent_audio
, j
);
149 for( u32 k
=0; k
<audio
->clip_count
; k
++ ){
150 ent_audio_clip
*clip
= mdl_arritm( &world
->ent_audio_clip
,
151 audio
->clip_start
+k
);
153 if( clip
->_
.file
.pack_size
){
154 u32 size
= clip
->_
.file
.pack_size
,
155 offset
= clip
->_
.file
.pack_offset
;
157 /* embedded files are fine to clear the scratch buffer, only
158 * external audio uses it */
160 vg_linear_clear( vg_mem
.scratch
);
161 void *data
= vg_linear_alloc( vg_mem
.scratch
,
162 clip
->_
.file
.pack_size
);
164 mdl_fread_pack_file( &world
->meta
, &clip
->_
.file
, data
);
166 clip
->_
.clip
.path
= NULL
;
167 clip
->_
.clip
.flags
= audio
->flags
;
168 clip
->_
.clip
.data
= data
;
169 clip
->_
.clip
.size
= size
;
172 clip
->_
.clip
.path
= mdl_pstr(&world
->meta
,clip
->_
.file
.pstr_path
);
173 clip
->_
.clip
.flags
= audio
->flags
;
174 clip
->_
.clip
.data
= NULL
;
175 clip
->_
.clip
.size
= 0;
178 audio_clip_load( &clip
->_
.clip
, world
->heap
);
182 /* create generic entity hierachy for those who need it */
183 u32 indexed_count
= 0;
186 mdl_array_ptr
*array
;
189 { k_ent_gate
, &world
->ent_gate
},
190 { k_ent_objective
, &world
->ent_objective
},
191 { k_ent_volume
, &world
->ent_volume
},
192 { k_ent_challenge
, &world
->ent_challenge
}
195 for( u32 i
=0; i
<vg_list_size(indexables
); i
++ )
196 indexed_count
+= mdl_arrcount( indexables
[i
].array
);
197 vg_info( "indexing %u entities\n", indexed_count
);
199 world
->entity_list
= vg_linear_alloc( world
->heap
,
200 vg_align8(indexed_count
*sizeof(u32
)));
203 for( u32 i
=0; i
<vg_list_size(indexables
); i
++ ){
204 u32 type
= indexables
[i
].type
,
205 count
= mdl_arrcount( indexables
[i
].array
);
207 for( u32 j
=0; j
<count
; j
++ )
208 world
->entity_list
[index
++] = mdl_entity_id( type
, j
);
211 world
->entity_bh
= bh_create( world
->heap
, &bh_system_entity_list
, world
,
216 ent_spawn
*world_find_closest_spawn( world_instance
*world
, v3f position
)
218 ent_spawn
*rp
= NULL
, *r
;
219 float min_dist
= INFINITY
;
221 for( u32 i
=0; i
<mdl_arrcount(&world
->ent_spawn
); i
++ ){
222 r
= mdl_arritm( &world
->ent_spawn
, i
);
223 float d
= v3_dist2( r
->transform
.co
, position
);
232 if( mdl_arrcount(&world
->ent_spawn
) ){
233 vg_warn( "Invalid distances to spawns.. defaulting to first one.\n" );
234 return mdl_arritm( &world
->ent_spawn
, 0 );
237 vg_error( "There are no spawns in the level!\n" );
245 ent_spawn
*world_find_spawn_by_name( world_instance
*world
, const char *name
)
247 ent_spawn
*rp
= NULL
, *r
;
248 for( u32 i
=0; i
<mdl_arrcount(&world
->ent_spawn
); i
++ ){
249 r
= mdl_arritm( &world
->ent_spawn
, i
);
250 if( !strcmp( mdl_pstr(&world
->meta
, r
->pstr_name
), name
) ){
257 vg_warn( "No spawn named '%s'\n", name
);
262 static void ent_volume_call( world_instance
*world
, ent_call
*call
)
264 u32 index
= mdl_entity_id_id( call
->id
);
265 ent_volume
*volume
= mdl_arritm( &world
->ent_volume
, index
);
266 if( !volume
->target
) return;
268 if( call
->function
== k_ent_function_trigger
){
269 call
->id
= volume
->target
;
271 if( volume
->flags
& k_ent_volume_flag_particles
){
272 float *co
= alloca( sizeof(float)*3 );
273 co
[0] = vg_randf64()*2.0f
-1.0f
;
274 co
[1] = vg_randf64()*2.0f
-1.0f
;
275 co
[2] = vg_randf64()*2.0f
-1.0f
;
276 m4x3_mulv( volume
->to_world
, co
, co
);
278 call
->function
= k_ent_function_particle_spawn
;
280 entity_call( world
, call
);
283 call
->function
= volume
->trigger
.event
;
284 entity_call( world
, call
);
287 else if( call
->function
== k_ent_function_trigger_leave
){
288 call
->id
= volume
->target
;
290 if( volume
->flags
& k_ent_volume_flag_particles
){
294 call
->function
= volume
->trigger
.event_leave
;
295 entity_call( world
, call
);
300 static void ent_audio_call( world_instance
*world
, ent_call
*call
){
301 if( world
->status
== k_world_status_unloading
){
302 vg_warn( "cannot modify audio while unloading world\n" );
306 u8 world_id
= (world
- world_static
.instances
) + 1;
307 u32 index
= mdl_entity_id_id( call
->id
);
308 ent_audio
*audio
= mdl_arritm( &world
->ent_audio
, index
);
312 if( call
->function
== k_ent_function_particle_spawn
){
313 v3_copy( call
->data
, sound_co
);
315 else if( call
->function
== k_ent_function_trigger
){
316 v3_copy( audio
->transform
.co
, sound_co
);
319 vg_fatal_error( "ent_audio_call (invalid function id)" );
321 float chance
= vg_randf64()*100.0f
,
324 for( u32 i
=0; i
<audio
->clip_count
; i
++ ){
325 ent_audio_clip
*clip
= mdl_arritm( &world
->ent_audio_clip
,
326 audio
->clip_start
+i
);
328 float mod
= world
->probabilities
[ audio
->probability_curve
],
329 p
= clip
->probability
* mod
;
335 if( audio
->behaviour
== k_channel_behaviour_unlimited
){
336 audio_oneshot_3d( &clip
->_
.clip
, sound_co
,
337 audio
->transform
.s
[0],
340 else if( audio
->behaviour
== k_channel_behaviour_discard_if_full
){
342 audio_get_group_idle_channel( audio
->group
,
343 audio
->max_channels
);
346 audio_channel_init( ch
, &clip
->_
.clip
, audio
->flags
);
347 audio_channel_group( ch
, audio
->group
);
348 audio_channel_world( ch
, world_id
);
349 audio_channel_set_spacial( ch
, sound_co
, audio
->transform
.s
[0] );
350 audio_channel_edit_volume( ch
, audio
->volume
, 1 );
351 ch
= audio_relinquish_channel( ch
);
354 else if( audio
->behaviour
== k_channel_behaviour_crossfade_if_full
){
356 audio_get_group_idle_channel( audio
->group
,
357 audio
->max_channels
);
361 audio_channel
*existing
=
362 audio_get_group_first_active_channel( audio
->group
);
365 if( existing
->source
== &clip
->_
.clip
){
371 existing
= audio_channel_fadeout(existing
, audio
->crossfade
);
374 ch
= audio_get_first_idle_channel();
378 audio_channel_init( ch
, &clip
->_
.clip
, audio
->flags
);
379 audio_channel_group( ch
, audio
->group
);
380 audio_channel_world( ch
, world_id
);
381 audio_channel_fadein( ch
, audio
->crossfade
);
382 ch
= audio_relinquish_channel( ch
);
393 static void ent_ccmd_call( world_instance
*world
, ent_call
*call
){
394 if( call
->function
== k_ent_function_trigger
){
395 u32 index
= mdl_entity_id_id( call
->id
);
396 ent_ccmd
*ccmd
= mdl_arritm( &world
->ent_ccmd
, index
);
397 vg_execute_console_input( mdl_pstr(&world
->meta
, ccmd
->pstr_command
) );
403 * ----------------------------------------------------------------------------
407 entity_bh_expand_bound( void *user
, boxf bound
, u32 item_index
){
408 world_instance
*world
= user
;
410 u32 id
= world
->entity_list
[ item_index
],
411 type
= mdl_entity_id_type( id
),
412 index
= mdl_entity_id_id( id
);
414 if( type
== k_ent_gate
){
415 ent_gate
*gate
= mdl_arritm( &world
->ent_gate
, index
);
416 boxf box
= {{ -gate
->dimensions
[0], -gate
->dimensions
[1], -0.1f
},
417 { gate
->dimensions
[0], gate
->dimensions
[1], 0.1f
}};
419 m4x3_expand_aabb_aabb( gate
->to_world
, bound
, box
);
421 else if( type
== k_ent_objective
){
422 ent_objective
*objective
= mdl_arritm( &world
->ent_objective
, index
);
424 /* TODO: This might be more work than necessary. could maybe just get
425 * away with representing them as points */
430 for( u32 i
=0; i
<objective
->submesh_count
; i
++ ){
431 mdl_submesh
*sm
= mdl_arritm( &world
->meta
.submeshs
,
432 objective
->submesh_start
+i
);
433 box_concat( box
, sm
->bbx
);
437 mdl_transform_m4x3( &objective
->transform
, transform
);
438 m4x3_expand_aabb_aabb( transform
, bound
, box
);
440 else if( type
== k_ent_volume
){
441 ent_volume
*volume
= mdl_arritm( &world
->ent_volume
, index
);
442 m4x3_expand_aabb_aabb( volume
->to_world
, bound
,
443 (boxf
){{-1.0f
,-1.0f
,-1.0f
},{ 1.0f
, 1.0f
, 1.0f
}} );
445 else if( type
== k_ent_challenge
){
446 ent_challenge
*challenge
= mdl_arritm( &world
->ent_challenge
, index
);
448 boxf box
= {{-1.2f
*0.5f
,-0.72f
*0.5f
,-0.01f
*0.5f
},
449 { 1.2f
*0.5f
, 0.72f
*0.5f
, 0.01f
*0.5f
}};
451 mdl_transform_m4x3( &challenge
->transform
, transform
);
452 m4x3_expand_aabb_aabb( transform
, bound
, box
);
455 vg_fatal_error( "Programming error\n" );
459 static float entity_bh_centroid( void *user
, u32 item_index
, int axis
){
460 world_instance
*world
= user
;
462 u32 id
= world
->entity_list
[ item_index
],
463 type
= mdl_entity_id_type( id
),
464 index
= mdl_entity_id_id( id
);
466 if( type
== k_ent_gate
){
467 ent_gate
*gate
= mdl_arritm( &world
->ent_gate
, index
);
468 return gate
->to_world
[3][axis
];
470 else if( type
== k_ent_objective
){
471 ent_objective
*objective
= mdl_arritm( &world
->ent_objective
, index
);
472 return objective
->transform
.co
[axis
];
474 else if( type
== k_ent_volume
){
475 ent_volume
*volume
= mdl_arritm( &world
->ent_volume
, index
);
476 return volume
->transform
.co
[axis
];
478 else if( type
== k_ent_challenge
){
479 ent_challenge
*challenge
= mdl_arritm( &world
->ent_challenge
, index
);
480 return challenge
->transform
.co
[axis
];
483 vg_fatal_error( "Programming error\n" );
488 static void entity_bh_swap( void *user
, u32 ia
, u32 ib
){
489 world_instance
*world
= user
;
491 u32 a
= world
->entity_list
[ ia
],
492 b
= world
->entity_list
[ ib
];
494 world
->entity_list
[ ia
] = b
;
495 world
->entity_list
[ ib
] = a
;
498 static void entity_bh_debug( void *user
, u32 item_index
){
499 world_instance
*world
= user
;
501 u32 id
= world
->entity_list
[ item_index
],
502 type
= mdl_entity_id_type( id
),
503 index
= mdl_entity_id_id( id
);
505 if( type
== k_ent_gate
){
506 ent_gate
*gate
= mdl_arritm( &world
->ent_gate
, index
);
507 boxf box
= {{ -gate
->dimensions
[0], -gate
->dimensions
[1], -0.1f
},
508 { gate
->dimensions
[0], gate
->dimensions
[1], 0.1f
}};
509 vg_line_boxf_transformed( gate
->to_world
, box
, 0xf000ff00 );
511 else if( type
== k_ent_objective
){
512 ent_objective
*objective
= mdl_arritm( &world
->ent_objective
, index
);
516 for( u32 i
=0; i
<objective
->submesh_count
; i
++ ){
517 mdl_submesh
*sm
= mdl_arritm( &world
->meta
.submeshs
,
518 objective
->submesh_start
+i
);
519 box_concat( box
, sm
->bbx
);
523 mdl_transform_m4x3( &objective
->transform
, transform
);
524 vg_line_boxf_transformed( transform
, box
, 0xf000ff00 );
526 else if( type
== k_ent_volume
){
527 ent_volume
*volume
= mdl_arritm( &world
->ent_volume
, index
);
528 vg_line_boxf_transformed( volume
->to_world
,
529 (boxf
){{-1.0f
,-1.0f
,-1.0f
},{ 1.0f
, 1.0f
, 1.0f
}},
532 else if( type
== k_ent_challenge
){
533 ent_challenge
*challenge
= mdl_arritm( &world
->ent_challenge
, index
);
535 boxf box
= {{-1.2f
*0.5f
,-0.72f
*0.5f
,-0.01f
*0.5f
},
536 { 1.2f
*0.5f
, 0.72f
*0.5f
, 0.01f
*0.5f
}};
538 mdl_transform_m4x3( &challenge
->transform
, transform
);
539 vg_line_boxf_transformed( transform
, box
, 0xf0ff0000 );
542 vg_fatal_error( "Programming error\n" );
546 static void entity_bh_closest( void *user
, u32 item_index
, v3f point
,
548 world_instance
*world
= user
;
550 u32 id
= world
->entity_list
[ item_index
],
551 type
= mdl_entity_id_type( id
),
552 index
= mdl_entity_id_id( id
);
554 if( type
== k_ent_gate
){
555 ent_gate
*gate
= mdl_arritm( &world
->ent_gate
, index
);
556 v3_copy( gate
->to_world
[3], closest
);
558 else if( type
== k_ent_objective
){
559 ent_objective
*challenge
= mdl_arritm( &world
->ent_objective
, index
);
560 v3_copy( challenge
->transform
.co
, closest
);
562 else if( type
== k_ent_volume
){
563 ent_volume
*volume
= mdl_arritm( &world
->ent_volume
, index
);
564 v3_copy( volume
->to_world
[3], closest
);
566 else if( type
== k_ent_challenge
){
567 ent_challenge
*challenge
= mdl_arritm( &world
->ent_challenge
, index
);
568 v3_copy( challenge
->transform
.co
, closest
);
571 vg_fatal_error( "Programming error\n" );
575 static void world_entity_start( world_instance
*world
, vg_msg
*sav
){
576 vg_info( "Start instance %p\n", world
);
578 world
->probabilities
[ k_probability_curve_constant
] = 1.0f
;
579 for( u32 i
=0; i
<mdl_arrcount(&world
->ent_audio
); i
++ ){
580 ent_audio
*audio
= mdl_arritm(&world
->ent_audio
,i
);
581 if( audio
->flags
& AUDIO_FLAG_AUTO_START
){
584 call
.function
= k_ent_function_trigger
;
585 call
.id
= mdl_entity_id( k_ent_audio
, i
);
586 entity_call( world
, &call
);
591 * ----------------------------------------------------------------------- */
593 for( u32 i
=0; i
<mdl_arrcount(&world
->ent_challenge
); i
++ ){
594 ent_challenge
*challenge
= mdl_arritm( &world
->ent_challenge
, i
);
595 const char *alias
= mdl_pstr( &world
->meta
, challenge
->pstr_alias
);
597 if( vg_msg_getkvu32( sav
, alias
, 0 ) ){
601 call
.id
= mdl_entity_id( k_ent_challenge
, i
);
602 entity_call( world
, &call
);
609 * used for relinking multi-world data. ran anytime the world setup changes
611 static void world_entity_relink( world_instance
*world
){
612 vg_info( "entity_relink(%d)\n", world
- world_static
.instances
);
613 for( u32 i
=0; i
<mdl_arrcount(&world
->ent_miniworld
); i
++ ){
614 ent_miniworld
*miniworld
= mdl_arritm( &world
->ent_miniworld
, i
);
615 miniworld
->purpose
= k_world_purpose_invalid
;
617 const char *uid
= mdl_pstr( &world
->meta
, miniworld
->pstr_world
);
619 addon_uid_to_alias( uid
, &q
);
621 u32 addon_id
= addon_match( &q
);
622 if( addon_id
!= 0xffffffff ){
623 addon_reg
*reg
= get_addon_from_index( k_addon_type_world
, addon_id
);
625 for( int j
=0; j
<k_world_max
; j
++ ){
626 world_instance
*other
= &world_static
.instances
[j
];
627 if( other
== world
) continue;
628 if( (other
->status
== k_world_status_loaded
) &&
629 (world_static
.instance_addons
[j
] == reg
) ){
630 miniworld
->purpose
= j
;
639 static void world_entity_serialize( world_instance
*world
, vg_msg
*sav
){
640 for( u32 i
=0; i
<mdl_arrcount(&world
->ent_challenge
); i
++ ){
641 ent_challenge
*challenge
= mdl_arritm(&world
->ent_challenge
,i
);
643 const char *alias
= mdl_pstr(&world
->meta
,challenge
->pstr_alias
);
644 vg_msg_wkvu32( sav
, alias
, challenge
->status
);
648 #endif /* WORLD_ENTITY_C */