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HEAD
update overlay to have ps controls too
[carveJwlIkooP6JGAAIwe30JlM.git]
/
world_audio.h
1
#pragma once
2
#include
"world.h"
3
4
void
world_fadeout_audio
(
world_instance
*
world
);
5
void
world_audio_sample_distances
(
v3f co
,
int
*
index
,
float
*
value
);
6
enum
audio_sprite_type
7
world_audio_sample_sprite_random
(
v3f origin
,
v3f output
);