unlock rendering
[carveJwlIkooP6JGAAIwe30JlM.git] / world.c
1 /*
2 * Copyright (C) 2021-2023 Mt.ZERO Software, Harry Godden - All Rights Reserved
3 */
4
5 #ifndef WORLD_C
6 #define WORLD_C
7
8 #include "world.h"
9 #include "network.h"
10
11 static world_instance *world_current_instance(void){
12 return &world_static.instances[ world_static.active_instance ];
13 }
14
15 static void world_init(void)
16 {
17 vg_loader_step( world_render_init, NULL );
18 vg_loader_step( world_sfd_init, NULL );
19 vg_loader_step( world_water_init, NULL );
20 vg_loader_step( world_gates_init, NULL );
21 vg_loader_step( world_routes_init, NULL );
22
23 /* Allocate dynamic world memory arena */
24 u32 max_size = 76*1024*1024;
25 world_static.heap = vg_create_linear_allocator( vg_mem.rtmemory, max_size,
26 VG_MEMORY_SYSTEM );
27 }
28
29 static void skaterift_world_get_save_path( enum world_purpose which,
30 char buf[128] ){
31 addon_reg *reg;
32
33 if( which == k_world_purpose_hub ) reg = world_static.addon_hub;
34 else reg = world_static.addon_client;
35
36 assert( reg );
37
38 char id[76];
39 addon_alias_uid( &reg->alias, id );
40 snprintf( buf, 128, "savedata/%s.bkv", id );
41 }
42
43
44 #include "world_entity.c"
45 #include "world_gate.c"
46 #include "world_gen.c"
47 #include "world_load.c"
48 #include "world_physics.c"
49 #include "world_render.c"
50 #include "world_sfd.c"
51 #include "world_volumes.c"
52 #include "world_water.c"
53 #include "world_audio.c"
54 #include "world_routes.c"
55 #include "world_traffic.c"
56
57 VG_STATIC void world_update( world_instance *world, v3f pos )
58 {
59 world_render.sky_time += world_render.sky_rate * vg.time_delta;
60 world_render.sky_rate = vg_lerp( world_render.sky_rate,
61 world_render.sky_target_rate,
62 vg.time_delta * 5.0 );
63
64 world_routes_update_timer_texts( world );
65 world_routes_update( world );
66 world_traffic_update( world, pos );
67 world_sfd_update( world, pos );
68 world_volumes_update( world, pos );
69 }
70
71 #endif /* WORLD_C */